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@DavidGG53 wrote:
@jamesjuve86definitely more realistic. you can feel the car a lot more in every situation. it is definitely more realistic. is easier to drive it yes, but is it easier to squeeze out all the performance? not really, is different, but more realistic and rewarding.
Is it perfect, no, by no means perfect, but, is more realistic. F1 teams have said that, not me. We should believe them, I guess.
Couldn't agree more. 👍
Some kerbs too easy.
COTA T3, T4 very easy to go over the kerbs.
- 3 years ago
From my point of view it is more realistic because we can now feel when the car will spin, and the traction is more "controllable" with an upshift.
The IA qualification lap times an difficulty are more realistic too, (No more gap between race and qualification ) For example qualified 8 finished 7 on Bahrain. On the 22 version if you are qualified 8 you can easily finish 1st. The IA was too strong in qualification , not this year and this s very enjoyable.
- Ultrasonic_773 years agoHero
The video below that @ScarDuck14 posted in another thread includes some comments on how the game has been made more realistic. Over the last 2-3 years it's become increasingly clear that whenever anyone with real experience driving F1 cars tries the recent games the standout difference they've highlighted was traction being more difficult in the game so it's really good to see this has been addressed.
As has been pointed out though, whilst traction is improved there is still a limit so this doesn't inherently make the game 'easy'. My own (lack of) skill still means I'm far too capable of ending up with my car pointing in the wrong direction anyway!
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