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Harder to drive does not equal more realistic.
This has been an issue in racing games forever among those who subscribe to the idea that if it's not borderline impossible to drive the cars then it's not realistic.
When anyone who does actually race cars immediately comes in and says hey this is not like real life. Hell it's the same in something as hardcore sim focused as iracing with many drivers pointing out the tire feel and tire wear is absurd compared to real life.
You get it in GT3 racing online where people are so insistent on not using TC or ABS when the real cars use TC and ABS they want it to feel the same while not using 'assists' cos that's for kids of course even though the real cars use these things...
Making things impossible is not making them more realistic.
@Mercia66 wrote:You get it in GT3 racing online where people are so insistent on not using TC or ABS when the real cars use TC and ABS they want it to feel the same while not using 'assists' cos that's for kids of course even though the real cars use these things...
I agree for the most part but this little nugget here can easily spiral into a misrepresenting what some sensible voices say in the simracing scene.
I can only speak for ACC and iRacing, and people like that, saying that TC and ABS are for little kids and true drivers shouldn't use them, will get downvoted or kicked into oblivion. That's ridiculous, specially with the level of electronics these cars have.
However, the best practice still is to use as low of an aid as possible, and as little of an intervention as you can cope with. Meaning still modulating the brakes and minding your throttle application, and using low level of electronics as to not cut down on your braking or throttle input as much. The driver shouldn't been leaning into those assists.
So when someone pops up looking for advice on their lap and you can see that they basically treat their inputs as binary – either 0% or 100% braking/throttle – you'll see someone chiming in to suggest learning proper footwork and not relying as much on those assists as a way to get faster.
That said, yep. An easier car to drive does not necessarily mean an arcadey experience. A car that is easier to keep on track will not put you close to world records any time soon, and by all accounts I've officially and unofficially received (🙂), F1 23 does set the bar closer to the real feel of the car.
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