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I reported this bug about two weeks after the game's premiere, and since then they still are just ignoring it.
take a look at these photos, the first one we have here is the strategy of the main race in MEDIUM RACES (35%) you can see that we started with the soft tire (this soft one is the one used in qualifying because the second soft one was used in the sprint because in MEDIUM races in the Sprint you use a soft tire) and we make a stop and put on the second new hard tire from the allocation and finish the main race with it, because it is not worn out.
Now in LONG races we cannot make just one stop because in the Sprint In LONG races the second hard tire of the allocation is used, and in the main race the third new hard tire of the allocation was supposed to appear but it doesn't appear only the second hard tire of the allocation that was used in the Sprint appears, thus making the game create a different strategy For everyone, we started on the new soft, stopped to put on the soft which was used in qualifying and on the penultimate lap put on the hard to make the mandatory change of compounds, because this hard only lasts one more lap because in final the Sprint it was completely worn out. the right strategy is to start with the new soft tire and make a stop only to put on the new hard tire, thus using the second soft tire of the allocation and the third hard tire of the allocation (remembering that the tire allocation is 2 soft and 3 hard at the end of week) SO UNFORTUNATELY THE LAST HARD TIRE OF THE ALLOCATION DOES NOT APPEAR IN THE STRATEGY. PLEASE CAN SOMEONE RESPONSIBLE FIX THIS
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