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That would be terrible if they didn't come out with any update to fix the VR issue that you described. Just curious, what headset are you using and how powerful is your PC?
I have never bought and play a F1 racing game but since it's got good rating so far...will probably try it out. But hey, if it sucks in VR, I can always return it and get refund, no problem.
I am a highly experienced PC hardware overclocker and enthusiast with decades of experience in fine tuning performance out of a system. I have a high-end gaming PC with a 12900k overclocked on water, 5.3 Pcore, 4.3 Ecore, 32GB DDR4 3600MHz, and an RTX 3080 overclocked on water. I am also using a Pimax 5K Plus VR headset.
Despite having this decent system, I have found the VR implementation in F1 2022 to be unacceptable. The head tracking is jittery and unstable, and the overall experience is far below the standards of EVERY OTHER VR racing game.
I play iRacing at 144 FPS with no reprojection. Same for Rfactor, Assetto Corsa, Automobilista 2, DIRT RALLY 2, and the list goes on.
As expected, EA's developers have not been able to deliver a satisfactory VR experience for F1 2022. It is clear that they are in over their heads, and they do not possess the talent needed to fix the VR issues.
EA, take the VR implementation in F1 2022 seriously and to provide a patch that addresses the performance and stability issues!!!!
I hope someone on the development team reads this and feels a deep, deep shame about how VR is still broken. That means you are a failure. Facts.
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