you can't treat us like idiots by saying that you modify the physics etc. with a game that must also run on old consoles there's no way we're not stupid at least you didn't invent the double version ...
@Nellix82 wrote: @DavidGG53precisely for me the path is wrong .... from my point of view obviously
What is written between the lines here is that the current yearly model is either a direct exigence from Liberty Media or very much the only way Codemasters can keep up with that license's royalties.
Either way, Liberty/F1 is most definitely happy with the monetization push.
On the same vein, if Codies were to lose the license, the chances of a boutique simracing studio grabbing it are slim or practically none.
Which is not too say that we're in the most capable hands there are, or that the franchise is in a good shape. Heh, it definitely is not from a consumer point of view. Beyond handling, I cannot recommend these games anymore.
It is just that it Codies were to stop making these games, we'd have another big publisher trying to bite this beefy chunk of simcade gamers, monetizing it to the gills - Unless Liberty Media changes their mind.
@mariohomoh the line is very thin.....they could make their life easier by making 2 versions, one simulative, the other less so....the career is liked by players who want to play offline, just dedicate time but those online who organize the championships? Who cares about those. ...no one much and then the point is that you make a game like this without taking advantage of the new consoles why? let's go back to the post are we stupid? here the risk of selling little is high and they don't even realize it in my opinion
@Nellix82 We're in agreement that the franchise desperately needs to improve, friend. I'm totally with you there.
That said, you're severely downplaying development AND business costs. There's nothing easy about it. I'd bet that to release two titles they even have to completely renegotiate their licence, just like you cannot pay for one Subway franchise and willy nilly build two separate Subway stores.
And then we go back to where we started. Am I happy with the game? Just like you, absolutely not.
@mariohomoh if you don't want to have economic problems you also have to learn from others why acc and gt are growing despite not having the racing sport par excellence? perhaps because they listen to the community? do they dedicate space and resources to online? what do you do to improve otherwise you disappoint yours players? find a video where someone is not disappointed by this announcement just one....
@Nellix82 you're comparing a simcade to a simracing title. A product for the masses and a boutique service. A family wagon to a Maserati.
I must have 60h between ACC and iRacing only in 2024.
They're completely different products aiming at different audiences. Yes, there's an overlap between players, but it is WAY smaller than what you suggest.
Apples and oranges. Which one would I like to have, a Toyota Corolla or a Porsche 911 GT3 R? Both, because I'd rather take the Porsche out when I want to have fun but would most definitely prefer to drive my wife and kids in the Corolla when going out to the supermarket.
Again, Codemasters F1 is failing in my opinion. But comparing then to ACC and iRacing makes no sense.
Doesn't make sense even to Kunos. Aris would frequently dismiss comments on why they do not make a F1 game during his live streams.
A simracing F1 title? That would be a dream! But that is NOT what Liberty Media wants.
@Nellix82 Hey Nellix, just wanted to shoot some numbers here.
Kunos is not a publicly traded company per se but it is owned by Digital Bros Digital Entertainment. You can find their financial reports here.
From their latest quarterly report for the fiscal year 23/24:
So the whole Assetto Corsa franchise (AC + ACC) made € 5.3m in that quarter. Is it safe to assume that it totals around 20-21m per year? Well, I guess it does. From their consolidated financial statements for 2023:
The revenue of Premium Games as of June 30th, 2023, amounts to Euro 92,319 thousand [...] with remarkable Euro 24.6 million sales coming from the different versions of the video game Assetto Corsa, created by the in-house studio Kunos Simulazioni
There's also some neat numbers for their player base distribution between console and PC as well if you dig around. In a nutshell, console grew up significantly.
Now, F1. Hard to gauge as EA bunches up all their sports franchises. And their quarterly revenue are in the billions. You can find it all here. But I've got this old Codemasters' financial report from before the acquisition by EA and it is fortunately still available online here. There are several things in that report that... well, one could say that aged like milk, but here's what it says about F1 2019's performance:
So in 2020, Codemasters had a revenue of £76 million (€89.8 million) driven mostly by F1 2019 + GRID, while in 2019 they accrued £71.2 million between F1 2018 + DiRT 2.0 + ONRUSH (€84.1 million). I guess it is safe to assume that F1 was the one doing the heavy lifting?
That's a bit higher. Even if it accounted for only half of 2019-2020's revenue, F1 games would have netted Codies about 45 million euros vs the 21-24m that AC + ACC made for Kunos. Adjust those 2020 figures against inflation and.. heh.
What about moderns games? Hard to say, there are some estimates online specially around Steam numbers, but they do not seem reliable enough. F1 very often makes it to the top of UK's and Europe's sales charts though. And there's no way to glimpse into the microtransactions revenue.
Edit: Nellix if you're on PC and miss having fun online, you should really look into iRacing. They're going heavy in open-wheel/formula racing this upcoming season (March). Their league system is top tier, plus their obvious online features and open lobbies.
Sorry, if this comes off a bit scatterbrained as I'm going to answer a few different topics that cropped up because I had to go AWOL to deal with a few IRL things for a while.
@Nellix82 The game is going to come out in annual instalments because EA is a corporation. Employees would like to be paid and shareholders need to be fed end of story.
@mariohomoh I apologize if this is not why you were putting numbers up but for comparisons sake NBA2K## (search revenue for any game in like the last half decade) generates U.S. $1billiion annually. And that's just one game from 2K, who is much smaller than EA. The F1 license will belong to EA as long as they want it unless the FIA suddenly decides they no longer like money.
Yes, I know we all had our hopes up that F1 24 would be a massive step forward for the franchise, and the fact that it's still on last gen consoles probably puts a cap on what can be achieved, which is disappointing. But if an underwhelming F1 24 ruins your year your either living a spectacular life or your priorities are in straight reverse. Not to mention most of the doom posting is based off of what a 31 second promo clip that hardly reveals anything?
@mariohomoh Sorry, like I said, long week, little scatterbrained, let me elaborate.
2k is probably the only company that could take a realistic run at the license. Couple problems though, they're undoubtedly pouring significant resources into GTA VI so taking on a new big-name IP and building in from the ground up probably not high up on the list of priorities. Secondly, for every microtransaction in F1 right now there's at least 10 in NBA 2K## so they're hardly a savior, which I guess leads to the larger point I was trying to make.
I've noticed for several year now, even back when I was just a lurker on the old CM boards that people like to say things like "If only so-and-so had the F1 license this game would be so much better". Problem is small studios don't have the money for the license, big studios need to sell stuff quickly to satisfy shareholders.
Then there's problems on the consumer side to. Casual players want a more arcade experience because they just want to out there and race with Verstappen, Hamilton and the gang while hardcore players want a sim experience that puts their abilities to the test. Satisfying everyone is never an option. Even in F1 24 had been next gen only and built from the ground up using UE5 I'm sure people would have found plenty of things to complain about.
Anyway, maybe it's just the topic of the thread title, but I guess I just feel like people are getting way way way too worked up about this.
Codemasters had been flirting, or, rectius: actually spending R&D resources into microtransactions way before EA's take over. And it is no coincidence that Take Two (parent company of 2K) was next in the line to buy Codes.
It is bad now, but I'm way more confident that I'll be having fun again in Codies' F1 a couple years down the line than I'd be if it were to become 2K's F1. Codemasters has the necessary talent, know-how and toolset to turn it around.
Anyway, in April we'll have a lot to digest and carefully pick apart on our plate. For now it's an announcement trailer, helplessly useless for anyone looking to make a reasonable decision.
@TheRagebeardBrother from another mother 😁. Nothing wrong with a rant or two… I feel one coming on myself
This is what many don’t seem to realise. Many maybe most players want to able to immerse themselves in F1 racing on the same tracks for their favourite team and going wheel to wheel with Max and Lewis and dreaming about what could have been if they got a Go-Kart on their 8th birthday.
One of the most common things people complain about is immersion or lack of it. Multiplayer is racing against randomly skilled people who also have vastly different ideas about sportsmanship that are sporting random Liveries who are all driving cars of equal performance. It’s far from F1
@TheRagebeard I'll answer you in a very simple way....what's new about this game since you don't change the game engine and therefore the graphics? Nothing, why pay 90 euros for it? For new lives and the tweaks to the physics? There's nothing more about the sim now and all a preset therefore all an arcade let's remove the sim......the video shown doesn't say anything true but it says that to run on oldgen you can't use a more powerful engine and with it you bring a thousand bugs and more that's all.. .
@Nellix82 @If the game isn’t up to your standards then don’t buy it. No one is forcing you to buy it year after year.
This franchise may not be for you. I know you want it to be a full sim but that’s not what they’re aiming for. they want it to be accessible to as many people as possible. 90%+ of the people who buy this game don’t want to spend hours tweaking their car setup just to get through the first two turns because the physics engine is so complicated and convoluted.
i say this half jokingly, but honestly we’re lucky they haven't implemented banana peels, turtle shells, or invincibility stars yet because for the record Mario kart sold 8 million copies in 2023 alone. Couldn’t find totals for f1 23, But I think MK8 wins.
TLDR approachable games sell well and make a lot of money
@TheRagebeard to buy or not is an unconstructive answer.....if they are making fun of me since we also sweat the money like them it bothers me if I pay for a product full of bugs that doesn't work especially based on an old thing... ..we are in freedom and therefore I say what I think you are not obliged to answer if your answer is don't buy it it is the classic empty answer without offense. then maybe in a month I'll be surprised with a double version and I'd be the first to change my mind but I think they made an announcement like that to get as many bookings as possible... all the YouTubers are disappointed, not just me
I think its hilarious that people are desperate for Unreal engine in this game.
You realise Asseto Corsa 2 coming out this year will not use Unreal because the team had a terrible time with Unreal in Assetto Corsa Competition, as its notoriously difficult for racing games and takes a performance hit. (its also just a s blurry as the ego engine)
Look at the WRC game in Unreal in Codies hands it looks terrible
Why people are desperate for this I cant understand when a better racing game team in AC have dumped it.
Codemasters has the rights to the madness engine which looks superb and runs great on hardware, they can implement their own tyre model and physics instead of using the project cars seta model etc. That would be a better fit than unreal
The fact the new game has F1 world still in it proves they are tone deaf. Enjoy deep diving through the F1 world menus just to get to time trial again
@FG44141 personally I have never talked about EU but about something new more Simcade than just arcade.....just as I said that you have to dedicate yourself to both offline and online but if you play the game for PS4 the signal is or you have I copied and pasted old folders with related bugs or, surprising me, you made 2 versions... that's all
@Nellix82It's perfectly constructive and the most sane answer to your issue. It's a perfectly fine means to answer because at the crux of your argument, you're making it sound that you as an individual have to purchase the game and that EA are doing you dirty because they have not changed engine to "less" bug filled engine.
As has been stated by @TheRagebeard, EA/CM they don't have to release games to satiate your need for a new engine, that will release what they feel is needed to fulfil their obligations to their shareholders and workforce.
Don't buy the game. Or wait until release to see the outcome. Or stop hinging everything on the fact that last gen consoles are still being developed for. Or just temper your expectations
"Would you buy a car that they sell you as new then find it with things that don't work? "
No, I would use common sense and wait for the manufacturer to release ALL the details and wait for reviews without spending money.
Currently, EA/CM have shown us a teaser. Just a teaser.
To use your car analogy, we don't even know what's under the hood of this game. You are basing a lot of your displeasure on your pre-existing experience of the previous games, which is fair. However, we have seen no gameplay, no talk of anything, just a release date.
Tell me, would you pre-order a car (or be annoyed with the manufacturer) they sell you as the next model without one bit of information? They haven't told you the BHP or told you if it's an automatic only? I'm sure you would wait patiently for information before you make the decision to buy the car? I know I would.
@Nellix82 wrote: @TotosHeadphonesthe problem is not mine as already said I don't think I'm stupid.....never talked about the game engine. maybe you don't read well.....and it's certainly not you who decides what to say or make me do...
Hey, Nellix
43 posts in this thread. Can you point to a single comment, a single user who said they were OKAY with the state of this game?
No one is. We all agree with you on a fundamental level.
Now there's been plenty of tangents here, ranging from how people have the wrong idea on how a game engine functions to business models in the videogame industry. But not a single soul is happy with the game.
At the core of it all, what's been repeated time and time again in this thread:
It's an announcement trailer
It's unreasonable to make any sort of verdict until the actual reveal in April
Keep it civil, mate. If it were some out of touch fanboy telling you you're off keeled for complaining, ok. But you're verging on being uncivil with people that on a fundamental level all agree with you on how unsatisfactory this franchise is right now - to say the least.
@TotosHeadphones in fact I have always said that I will evaluate before buying it.....the concept is not from the video but to propose your game on oldgen there are things that you cannot do compared to a nextgen at least not from 2 versions.....the the rest are criticisms and hypotheses that are all in my opinion.....then if you stay with the previous game and therefore have never fixed the millebugs it's more like you can do it in a year when you have to redesign the cars you should review the tracklimits which are still those of the 21st and so much more stuff how can you? if you know I'm glad I don't know
See here's the real secret to life. Instead of letting my life revolve around the success or failure of 1 game. I diversify and take an interest in many things. In this case I think I'm going to go scratch the RPG itch and play some FF7 Rebirth and let you all handle the rest of this conversation to nowhere. I'll see yall in like a week... assuming the board hasn't been burnt to the ground before then.
P.S. Without realizing it I included a second secret to life, knowing when to let go. The odds of anything constructive coming out of this thread are pretty nil at this point so I would encourage everyone to resist the urge to respond further and just let the fire die out.
@Nellix82 wrote: @TheRagebeardI'll answer you in a very simple way....what's new about this game since you don't change the game engine and therefore the graphics? Nothing, why pay 90 euros for it? For new lives and the tweaks to the physics? There's nothing more about the sim now and all a preset therefore all an arcade let's remove the sim......the video shown doesn't say anything true but it says that to run on oldgen you can't use a more powerful engine and with it you bring a thousand bugs and more that's all.. .
I really don't understand why you are repeatedly saying things like this when right now we all know basically nothing about the new game. Let's see what actually gets announced, and ultimately gets released.
@mariohomoh I'm very calm and comfortable waiting for April. There have been arguments and arguments with those who don't agree with my initial thoughts....it was enough to say things like we'll see things like this, no, don't buy the.game.or similar answers... .peace with everyone
@Nellix82 dear friend, relax a bit and try to think straight. I agree with you, I understand the anger and frustration in seeing the graphics engine that has now had its day, continue to move forward. I want to make you reflect on a very simple thing: switching to a new graphics engine does not automatically mean a huge improvement. Just look at how many problems WRC is having with Unreal engine and I want to reiterate that it is a game only for the new consoles. New consoles that are clearly better than the old ones but that struggle to cope with particular graphics engines, difficult to use and fine-tune and very poorly optimized. In addition to this, it doesn't seem like a much more graphically beautiful game to me than the f1 games, despite the old consoles having been eliminated and it running on unreal engine. This shows that old consoles don't limit anything, it always depends on the developer what he intends to do, you can go even further and there are many obvious examples. Red dead redemption 2 runs on ps4 and xbox one, but after 6 years I have not yet seen games with similar quality, despite the fact that we have made great progress with the hardware, especially on the GPU side. Object physics never seen in any other title, we can say the same about the last of us part 2. The message I want to get across is that old consoles are not the cause of problems or lack of innovation, because it is precisely the whole video game sector not to propose innovations. And trust me when I say that f1 24 can really improve a lot even with the old consoles, when it comes to physics and much more. The ego engine is a well-proven, lightweight and easy to use engine. Throwing ourselves into another engine would double the bugs that already exist, further worsening the situation. My advice is to wait for some more information and see some gameplay to draw conclusions and judge Codemasters|Ea's work. Take care friend!
@mikyesposto1 I'm also very curious, not because of the engine problem but to understand if you offer me the same game with the slight modification of the physics as they have been doing for years or if they surprise me, April is almost here
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