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They simply don’t see they’re becoming the joke of the racing game scene. Graphical lightyears behind, setups are so simple designed, and don’t start about the netcode which is decades old and horrendous.
If you still get 10fps in the sidemirrors on PS5, then you know they have no clue and are oblivious about how to build next gen.
- mariohomoh2 years agoHero (Retired)@Iceman038-NL Can you elaborate on the specifics of the current game engine negatively impacting the customization of suspension geometry parameters by the player?
- 2 years ago
@mariohomoh wrote:
@Iceman038-NLCan you elaborate on the specifics of the current game engine negatively impacting the customization of suspension geometry parameters by the player?For how long has the car setup menu been changed? And I mean really, not like changing the values?
camber toe is always been RRLL OR LLRR (thry changef the values somewhere from left to right that’s it)how long has the 50% brake bias been a thing?
where the cars are supposed to be the pinnacle of motorsport, the setup menu has always been the same. The design even is the same.
- mariohomoh2 years agoHero (Retired)
@Iceman038-NL Hmm... Sorry, but those are only conjectures or weak illations at best. Can you establish a causal link between the EGO engine and the lack of variability in suspension geometry parameters?
We've already seen an increase from 4 to 12 data points for tyre load sensitivity, a decoupling of the transmission and the PU in the drivetrain so better reflect how power travels down to the wheels (not instantly as it was before), and specific lift-to-drag ratios for front wings, rear wings, and underfloor – whereas before they were all lumped up together up to F1 2021 – all under the same gen of the EGO engine.
Since you keep on mentioning the limitations of the engine, I'm curious (and genuinely so) to know how it hampers down the suspension geometry of these car models.
Otherwise, that's a whole lot of words towing very little significance behind.
- ScarDuck142 years agoLegend@Iceman038-NL You obviously hate this game. Why waste your time here?
- 2 years ago
@ScarDuck14 wrote:
@Iceman038-NLYou obviously hate this game. Why waste your time here?If I bother you than don’t read my comments. Free country and all and freedom of speech
unlike you i don’t need to be an EA “champion” and defend EA all the time. Who says I don’t like the game? There’s a difference between developpers and the game.
it’s not the game’s fault they were do poorly designed.
plus you DO read reviews right? That EGO engine (called after their own i guess) is ancient, looking at the the graphical side it’s a shitshow again with halo in nightraces, mirrors on 10fps, weird fog everywhere, the ferrari halo. With the engine comes physics, audio, NETWORK. And if you defend how the online side is designed, how horrendous the lobbies are connectivity wise, I can’t and won’t take you serious anymore, this is all packed in that ego engine, which is old as dinosours.
sorry but it can’t compete with GT7 in every way. And GT7 has more cars, more tracks, Better online design, waaaay better graphics, do i need to go on? Weather model, car setup.
where GT7 manages to blow you away, F1 has become old and rusty. And gt7 does it on BOTH consoles.
with 10 car designs, 24 tracks (depending on seasons), this is simply lazy design. Where titles like GT7, ACC, Forza show what’s possible, EA and CM simply don’t care if it looks and feels great, they just want to take your money (100 bucks!) each year with the minimum amount of effort and not caring if they deliver a masterpiece of another *
- ScarDuck142 years agoLegend@Iceman038-NL I didnt say you’re bothering me. But if a game bothered me as much as it does you. I’d find something more enjoyable to do
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