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Congratulations on yet another patch full of useless, unnecessary stuff! Not to mention that none of the bugs in the game were fixed! You’re ridiculous—every single person working on this game! I just closed and deleted it; there’s no other game as unstable as this garbage! The smoke is ridiculous—what was even changed about it? Nothing! It looks like someone is burning oil or rubber on the track! Micro-lags, FPS drops, and tons of lag have appeared, while nothing like this happened before, and I’m running it on a high-end rig (i7 13700KF, RTX 4070 Ti SUPER, 64 GB RAM)! How on earth did you think this was okay? Did anyone even test this horror? Shame on you, and don’t come with your usual BS that everything’s fine... What a joke! I hope you lose the rights as soon as possible and that you’re never allowed near Formula 1 ever again! If I ever put out work like this, I wouldn’t accept a single cent as payment—it’s truly disgraceful!
- 3 months ago
This is not the first patch where an attempt to fix a problem has had the complete OPPOSITE effect on what it was trying to resolve.
How does that happen?
I’m genuinely curious as to what the process is for signing off the work before a patch goes live?
So many of these issues are so obvious to anyone loading up the game and driving 1 lap. No wonder people think that none of it was playtested….I don’t think a single player was bothered about fake hotel names driving round Las Vegas.
It feels like all the major gameplay problems have been ignored and they focussed on the texture of lampposts instead… That is beyond frustrating!- 3 months ago
I recently had a reply on the EAF1game instagram when I asked why we can’t get the current F2 season at launch, and the reply was along the lines of limited time and resources….
So why are we adding shine to flagpoles on top of grandstands instead of creating Helmet designs that players have flooded this place asking for?
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