12 months ago
f1 2024 PSvr2
Formula 1 2024 MUST come with PSVR2 availability. GT7 is definitely a game changer for lovers of speed and racing simulators. The Formula 1 category is by far one of the most modern sports categories...
@ScarDuck14 wrote:@superhoops82Did I not mention pc that post🤷🏻♂️😂. Incidentally there are countless millions more PC than there are PS5s
I said you DON'T need a PC to use a Quest, which makes it significantly cheaper than PSVR2 which requires a PS5, plus the PSVR2 headset alone is more expensive anyway.
Anyway, we're getting distracted here. Back to my original point. Let's hope they add PSVR2 support for an F1 game at some point in the future. Whether it be options, game modes or support for hardware/accessories, it is always better to have more of those than less. I'm sure that's something we can all agree on.
It doesn’t have to be just about profit. You have an official F1 license to make a game of the highest levels. You have to do it with the most advanced elements like F1 is in reality. PlayStation is increasingly an important market in racing simulation. Let's think about GT7 and F1 and the best proof is Fanatec with now several PS compatible products. There are even 2 bundles exclusively for GT7. They have just launched an F1 - PS bundle. I believe that the arrival of EA changed the philosophy of Codemasters, profitability above all, developing for as many platforms as possible for greater profit. I think they are on the wrong track!! Looking at the comments about F1 pre-orders, 95% of users are not going ahead with F1 24 because there is nothing new! It doesn't matter if you do VR, PSVR2 would have been a shockwave that would have shaken things up. Too bad if PSVR2 is not supported with F1 24, after purchasing all the F1, I did not join 23 and as long as there is no VR for PS I will not go back ! I do not encourage mediocrity.
@Meteore yeah, that's my feeling. I'm sure there is profit from adding PSVR2 support. I don't know the cost for adding in PSVR2 support, but seeing as it's already supported on PC, I'd have thought it would be cheaper than starting from scratch.
I was looking into when Codemasters brought out Dirt Rally VR. Original PSVR had sold about 800,000 headsets at that point, which is below the number of sold PSVR2 headsets currently. So it's not like we're below a certain number of headset sales that could trigger developer support for PSVR2, unless it's different for this latest headset.
I also read that F123 sales were 47% lower than F122 at launch, so the series could do with a kick, which something like PSVR2 support could bring. Are the current sales figures for F123 out there? I tried looking, but only saw something about them hitting the 200,000 mark. There are 1.2 Million PSVR2 owners out there apparently for comparison.
@MeteoreIt’s absolutely about profit… Don’t know if you’ve seen but gaming industry is making huge lay offs especially AAA studios. Not to mention a load of big upcoming AAA games have been cancelled. If publishers don’t think games will meet their margins they are cancelled.
FPS + Mandalorian + Respawn =. Banger…. Just got cancelled.
Minimal viable content for AAA prices is what AAA games are now
Ended up getting in the same conversation last year and just went round and round. Did they add it last year? Nope. Will they add it this year? Maybe… but personally I doubt it. I’ll try not to reply on this thread any longer
@Meteore @superhoops82 "If you build it....they will come" isn't a strategy that even VC would readily embrace at this juncture.
Only just started watching this but this video is relevant to discussion