Here is the current specification for the UDP telemetry output system for F1 24.
To report any bugs with the UDP system, please add a new topic into the bug reporting section of this forum and ou...
Yeah I'm currently a bit confused about the "rate as defined in the menu". I simplified my code to count the frequency (should be 10HZ) of the lap_data and car_telemetry_data as shown below.
And the print statements included, show some weird situations where the lap_data print statement does not show up, however the car_telemetry_data does:
I don't know if it could have anything to do with my (rather old 2017) MacBook, or the print statements shown above slowing down the UDP retrieval speed, which possibly skips some of these packet instances. Don't know if that makes sense, I don't quite have a background in data engineering, but in data science mostly.
The main goal here is to combine each instance of the car_telemetry_data's speed / throttle / gear to each instance of the lap_data's current_lap_time_ms. Which should be rather simple if both packets have the same frequency output, but they don't so that makes it difficult to match the instances without having gaps in them.
does anyone know if it is possible to identify the player who starts the race first via telemetry?
the background is that in my league only the host is allowed to start the race, we give everyone enough time to choose their strategy and take care of other needs before the race. But it often happens that someone starts much too early, so others are at a disadvantage because either the strategy is not yet ready or they are still in the bathroom, for this reason the rule applies that only the host may start, but if no one is in the lobby as a spectator, unfortunately it is not possible to recognize which player has started the race too early.
@zombie182AFAIK, the game starts pushing telemetry data on track (not counting button press event packets), only when the 5 red lights appear on screen. Since the start of the race happens before that, i don't think who did can be identified using telemetry.
PS: I have tested this several months ago on F1 23. GIven the track record, I'm assuming it has not changed in F1 24
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