Forum Discussion
1. At a high level, I think the entire project and release lifecycle of the F1 series needs to change. Ideally it should be a two-year release schedule with a roster/schedule/livery/car model DLC in between game releases. And both dev teams need to be using the same builds of the games at all times during development.
2. For the entire series, but for F1 24 in particular, it's very clear that there was no meaningful testing done. I'm assuming it's because there wasn't enough time to do the amount of testing the game needed, but again, that goes back to the release cycle for these games. You absolutely can't give these games the amount of time they need for testing by having a new release every year. When things get missed in one game, those things eventually snowball, because the pace of releases doesn't allow for time to slow down and actually fix things before having to shove another somewhat-finished game out the door.
3. Listening to your players is important, but what's more important is: ACT on the feedback that players are giving you. It's clear that no one who had early access to F1 24 had good feelings about it. That feedback should've been heeded, and the game should have spent 4-6 more months in development and testing at LEAST. We don't mind waiting longer in order to get a better game.
4. Stop with trying to reinvent the wheel with game modes (no pun intended). People want Career, they want MyTeam, they want online (casual and ranked), and they want historical content. AMS2 is absolutely destroying this franchise with historical content, and they're on the verge of releasing another huge update.
5. You're making the games pretty, but not fun. Visual immersion is great, but there's a reason games like iRacing are still the go-to's. It may be dated, but it's stable, and it works without fail. Every year these games get prettier, but more things break. F1 24 is less about one or two BIG things that make the game not fun to play, and more about lots and lots of little issues that add up to make the game experience dull, frustrating, confusing, and tiresome.
6. Either fix the persistent issues and bugs that have been reported for years, or start developing a new engine for the game. It's clearly not working as intended anymore, no matter how many new coats of paint get slapped on every year. There's been no indication or action that we've seen as players that give the impression anyone knows how to actually fix these bugs anymore.
7. If you update a handling model, tire model, etc. then you need to do thorough testing to see how that affects everything else on the cars (DRS, ERS, tire wear/temps, etc.). Again, this just goes back to testing these games to the degree they need to be tested. For example, running a 5 lap race as a User Acceptance Test isn't good enough.
8. The gimmicks are old. We don't care that you got Max Verstappen to give feedback on the handling. All we care about is having handling that that feels good. We don't care about Fan Zone or GP Voting (even though I think these are fun ideas). All we care about is having an online experience that's stable and fun to play with other people. We don't care that Lance Stroll's face is rendered in beautiful 4k textures with ray tracing and subsurface scattering. All we care about is seeing his avatar make the same kind of mistakes he does in real life (and that goes for ALL driver avatars).
On one hand, I could keep sharing thoughts all day about what could and should have been done differently with F1 24. But I've been sharing my thoughts in great detail the last 4 months, and nothing's changed. And nothing is going to change at a corporate level, because EA isn't going to invest the time and money to allow CM the ability to permit better testing or create a new game engine. So I'm at the point where I need to stop wasting my energy and time on it and move on to other games/sims.
I'm tired of reporting the same issues every year, only to see them pop up the year after, and the year after. We all are.
- 5 months ago@GrumpsMcDumps This is some of the best feedback I’ve read on this.
Unfortunately, particularly for points 1-3, it all comes back to one thing - cash is king. EA aren’t interested in anything that might reduce their revenue, even despite the shocking sales figures being reported for F1 24 - 2 months ago
They literally introduced F1 2024 and did absolutely nothing but add ridiculous gimmicks. This is no different than 23, but worse because it's never updated. I have gone through the content in one week, when I couldn't keep up with the F1 world events in 23. I' can't not not think that I haven't been ripped up with this game. I'm so cheesed and upset over this. and really, this game has gone down hill since the EA take over, which we all feared would happen. Sad, Goodluck trying to get me to buy 25. Won't fall for their bs anymore. I've been ripped off by Ea many times before, what's going to change? Nothing.
- 2 months ago
question and answer I ask myself....what awaits us for 2025?answer: nothing because we have no intention of listening to you, just buy it, we limit ourselves to copy/paste having the exclusive license if you like it you buy it if not play another game. answer that we players/customers can give? like this year don't buy it in large numbers and leave only the Esports kids to play it stop.
- SuperDuppe2 months agoNew Veteran@EA_cuervo please take a look at the technical problems.,,Weird white stripe on Haas rear wing and wrong camera colors on some cars"
Thank you and happy holidays everyone!
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