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Instead, we have a massive thread with a lot of insights of what should be modified, what should be removed and what should be added. But the devs should still be more open to talk to us.
I know they send representatives to come here and say "We are passing this info to them". Ok, what now? What conclusion did they take? Are they actually trying to implement them? Are they actually thinking about removing some features of non importance to add better features? Because simples modders just do this in so little time, like modifying dirty air effect, slipstream, DRS, ERS.
If they came here and be more specific about what they're trying to do, we would gain more trust in them, and that's what missing at the moment. We have no trust in the development of F1 25.
I'm not expecting the sales to be the same as F1 20 or even F1 21, that were different times. Different booms in sales. We had COVID, everyone was at home, DTS came out and caught many people attention, and that's why F1 20 and F1 21 got so much sales. Even if F1 25 would be a really good step up from what we've been having lately, it will not reach the numbers of that two games, maybe not even from F1 22.
@TomasSlb24Agreed, you also touched on a very good point there regarding those who are able to modify and edit things on the game to improve it. Unfortunately for me and a lot of others who play on consoles are stuck with the game in its current state, which is absolutely rubbish.
The fact that the modders who created these adjustments to improve things can generally do it easily and in no time, says a lot about the mindset of EA who are more interested in creating Fanzone than rectifying everything that is wrong with the game in the first place.
If these people can improve the game in what is probably every area, why can't the game be programmed much better by the developers in the first place?
They honestly should just hire a passionate F1 fan as part of their team who has knowledge of the sport. Since EA took over it's as far away from F1 as I've ever known.
- 4 months ago
Hey, I applaud them for asking. Not all firms would care to find out. Hopefully some of these ideas can get into future games. I understood from 2021 that FOM set constraints on what could be done.
- 4 months ago
To be honest I really like f1 24 obviously it could be improved. For improvements in the future (future games) I feel like we should be able to actually change the look of our my team car like sidepods ect. These models can be taken from the 2022 cars and 2023 cars this would be a fun idea at least. And for more creativity it would awesome to have the option in audio settings to go from v6 engines to v8 and v10 or even v12, this would be something console users would love to see. As for the menus I think take a good look at 2012 and see what made that games menus look awesome, even though it’s a old look f1 2012 really has a great opening screen and menu, I’m sure it would look just as good in 2025 or 2026. The handling is fine I guess other than some rear end stability that’s about it. This may never be looked at by the creators of f1 games but if it is this is what really would be cool. This all could be added up from late 2025 and further even though it takes time, time makes a good game. Maybe instead of making a new game ever year release a game called Formula 1 and have features from current f1 games but make it so you can play different eras. I wouldn’t care if you had to pay to play the 2016 era so as long as it’s with the new graphics and I can change form 2016 to 2023 for example. Make it so that you have one game and you pay to unlock different f1 seasons. A lot of people may not like paying but it would potentially be one of the best things to do and yolo it.
So yea that’s what I guess I would want do read it if you’d don’t want to i don’t really care it’s just what would be nice to see in the game.
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