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it could also be that they remove the license for the 26th
For the most part I’m OK with the game, and I still enjoy destressing for 30 min after work each day. My 2 issues are Brazil (which I just avoid) and the DRS trains. The game is not better now than when I bought it and my main complaint about customization for My Team has fallen on deaf ears.
Some other issues would require more work, like being able to change the AI when restarting a session (a feature that did exist at one point). Or the ability to change the AI mid session ( to deal with weather) or the ability to turn weather off altogether (another low hanging fruit option)
But I know the game can be broken with the next patch, that is partly the issue with games now. You can’t really say the game is 4.5 months old when each patch effectively creates a new game.
I think it was 2019 or 2018 when the game was great for me, and then a patch addressed traction and created a situation where I was fine in the dry and the wet but would be 2 seconds off the pace in the transition. No matter what I would lose 10 seconds over the 5 laps where the track went from one to the other. Game goes from close to brilliant to painfully bad at several races a season.
Some player options could fix the risks of patches making the game worse but in the end we could pay for what is perceived to be a perfect F1 game to have it broken the day after we buy it, or 4 months later.
So for game companies, like car manufacturers, it is about trust. Do I trust them to make a good product this year? That trust is based on their history of making good products. My last 2 examples are 22 and 24. Not sure where I am at on that one heading towards 25.
So even if F1 25 75th anniversary edition or whatever it will be called comes out to rave player reviews, is there incentive to oay full price for a game that can be broken at any moment with an errant patch?
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