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Re: F1® 24 [Megathread] Handling Feedback after patch 1.3

Still absolute garbage. just swapping one extreme for the other.

The front end is still too sensitive. its feels impossible to make slight adjustments without careening across the road. really noticeable at slow speeds. I used used to love Monaco but its just impossible now. yet at the same time the opposite is true and the car will just understeer.

On the rears feels binary, its either no grip or all the grip. with no way to gauge what it'll choose.

Nothing about the handling feels natural, I am completely aware I am playing a game. A game that feels like it used a budget AI chat bot as a handling consultant. because there's no way a human thought this was acceptable. 

3 Replies

  • Nylink's avatar
    Nylink
    Seasoned Veteran
    2 years ago

    I'm only still on the 5 hour demo, is that why the front end of cars feels so twitchy coming out and going into corners? Too much front end grip?

    It's really holding me back from buying the game. I have every since F1 game from CM since, and including, 2010. This one really doesn't feel good to drive.

  • IShadic's avatar
    IShadic
    New Veteran
    2 years ago

    The Game is wrong when you cant do the Monza Run off in Turn 1. It worked out before the Patch.

  • F1_Elite_Series's avatar
    F1_Elite_Series
    Rising Scout
    2 years ago
    @Nylink It’s IMO the biggest change to handling ever in an F1 game. Almost as though a new regulation of car.

    I wouldn’t stop you from not buying the game, that’s a fair enough decision.

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