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Re: [Feedback] F1® 24 - Share your thoughts

@EA_Groguet Focus on one thing: The racing itself.

F1 25 should have a slogan/catch phrase like this:
F1 25. Racing. Redefined.

What I mean is that in a racing game the racing itself is way more important than anything else. No matter how many new features you add the game still would be bad if the racing part of the racing game isn’t up to par.

AI
Car handling
Tires
Race strategies
Dirty air
Weather

There you see the core part of the racing game. Focus on that. The other stuff you can start think about later. Except for one thing: Engine sounds. They are totally unrealistic now and since they are so important for the immersion you need to focus on them too.

1 Reply

  • Neil_RS60's avatar
    Neil_RS60
    New Veteran
    7 months ago

    I echo so much of the previous comments so won’t repeat. But key: its a racing game!

    But its also the little things that over the years that never improve and become so tiresome - its hard to put time in

    So a few things 

    No mention of force feedack - its been pretty much the same for a long time, and lacking in useful nuance

    UI is tired and tedious - needs a revamp

    Setups need better management, and seeing changes from previous adjustments when next changing would be really helpful

    In cockpit view the screen on the wheel could be much better used. Even just a line of text along the bottom that had Diff, BB, ERS mode, Fuel mode indicators would save punching into the MFD, something like BB:50 D:30 E: Hot F:lean

    AI slider needs to do more than just change entry and exit speeds, needs to reduce/increase AI consistency and add random mistakes

    But these are all things that have been added to the suggestion threads for years so why not review those

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