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Hi EA_Groguet , thank you for sharing it.
I see C0 compound is still there (m_actualTyreCompound), I guess it has been replaced by C6, waiting for the new ingame code to prepare my dashboards... 😃
- EA_Groguet3 months ago
Community Manager
Nuvolarix wrote:
Hi EA_Groguet , thank you for sharing it.
I see C0 compound is still there (m_actualTyreCompound), I guess it has been replaced by C6, waiting for the new ingame code to prepare my dashboards... 😃Hey there,
We will update the documentation in due course. The C6 tyre has Id 22.
-Groguet
- Nuvolarix3 months agoSeasoned Ace
Thanksss :)
- Kafumanto3 months agoRising Rookie
We will update the documentation in due course. The C6 tyre has Id 22.
Ops, this added ID was unexpected. I see that now the "reverse tracks" have new IDs, thanks.
Since we have to plan the updates of our apps with the new provided information, when the new version of the documentation will be released with the official content?Just some feedback for next year. In the past we also had an official thread (even during beta) that allowed us to be more up to date with your changes. This year, however, there has been almost no "open" communication, and this is causing some issues (for example, all this new information will not be available on day-one in our app). I hope that next year we will return to the previous communication model.
- EA_Groguet3 months ago
Community Manager
Kafumanto wrote:
when the new version of the documentation will be released with the official content?
Documentation has been updated now 😁
-Groguet
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