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@MaegnysI hope too, since this issue has ampler ramifications than it may seem, since it also, for example, impacts the VR experience because the less refresh rate a headset has and the less fps you will have and the less fps you have the more latency and shaking you will experience given this issue.
One has only to try to run a G2 at 60hz instead of 90hz to notice how huge the impact of fps has on how smooth the experience feels just because of the impact on physics. At 60hz there's so much latency and shaking to make you disoriented in just a couple of minutes; it's almost impossible to play at 60fps in VR because the impact of low fps on physics is even more evident there.
So this issue of part of the physics being tied to fps has ramifications in a lot of things, many of which we probably don't even know and yet they impact the driving experience.
oh my god, that´s is true? i´m always played on 120hz, and have a little difficulties with traction (traction off on mine g27)
- 3 years ago@thiago_ssj If there is effect to traction, it's not very obvious or signifcant, unless you are talking really small margins where it would matter (if it's not placebo or explained by something else).
I played for few evening using 60fps and then changed back to 200fps+ and frankly, I didn't notice any change with the traction. I'm not top-100 TT player though. Higher fps should give you less input lag, which is always a plus in most games.
With kerbs though, it's is quite clear that there has been an issue.
@Amioram if it's some old code remnant, it would probably happen on F1 2021 as well. I still don't know has anybody tested it with that game. Gillon suggested in his video about possibility for it be related to performance and having to make the game run on PS4/Xbox one level hardware... so that's one theory- Ultrasonic_773 years agoHero
@Ileleee wrote:
I played for few evening using 60fps and then changed back to 200fps+ and frankly, I didn't notice any change with the traction. I'm not top-100 TT player though.Alex Gillon is though and as noted above he didn't notice a difference either.
- ScarDuck143 years agoLegend@Ultrasonic_77 Has he only just discovered he’s in the top 1% cause he seems to be shoehorning the fact at every opportunity. But the OSD amount off time and effort and detail he puts in his videos. I expect his he’s tried and tested it every game car and sim rig setting and setup to perfection
- 3 years ago@Ileleee Yes, I'm pretty positive it happened also in F1 21 (and even earlier) but it can be that other factors made such behavior less prominent and hence nobody noticed. It can be that with the physics model of the cars this year the problematic becomes much more noticeable than before.
I sincerely doubt they created some new code in 2021 that tied physics to fps, as it wouldn't make any sense. - thiago_ssj3 years agoNew Adventurer@Ileleee whats difference on brakes? i feel the brakes are so weak in f1 22, i need brake sooner
in time trial i don´t see problems, the car are more stable than in another methods because don´t have tyre wear and track and tyre temperatures is fixed on perfect target all the time- 3 years ago@thiago_ssj This is getting a bit out of subject, as I haven't heard anyting about braking being affected by the FPS problem.
Anyway...
I don't find the brakes clearly "worse" compared to 2021 myself, maybe a bit more challenging, but it does vary a lot depending are you playing a mode with upgrades and what upgrades you got (without ABS at least). I have had car where braking felt impossible to do well in my team mode..
I think the game is not giving good indication when you are locking up you tires during braking (at least when using wheel). So not slowing down enough could be because of that, you just haven't realized it. It's a been a while since 2021, but I definitely have harder time finding the right way to brake in every situation and avoiding those lock ups, but when I do, the braking distance doesn't feel shorter, on the contrary.
Remember to downshift as well when you start braking to get some engine braking help as well (you want to run higher gears in general in this game, so it's not that huge help though).
- Nuvolarix3 years agoSeasoned Ace
This is the law of retaliation for me, I've played at 60 fps for years, as soon as I switched to a better monitor here we are! 🥳
I didn't try a full comparison on my side (playing on PS5 at 120 fps currently), I must admin I 'felt' something 'easier' at 60 fps but I immediately started to 'suffer' the lower refresh, my eyes no longer accepted it (incredible to say because when I went to 120 I didn't feel such a difference improving), so I gave up, even if honestly half a tenth in Time Trial maybe it makes me enter the Top 100 on some tracks, so I hope it will be fix soon.
Regards,
NuvP.S.: should the leaderboard be wiped after the fix, for example in Monza?
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