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SomaticCoast375's avatar
SomaticCoast375
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4 years ago
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Add a simulation mode for track surfaces

In the real F1 we see gravel can become race enders since the cars can’t get out of it like we saw with Sainz in both Australia and Imola. However in the games you can drive through without any risk of being stuck. 

Having a simulation track surface setting just like we have in simulation damage will add more realism to the game. Simulation track surfaces can also make the sausage kerbs more realistic 

  • DavidG53's avatar
    DavidG53
    4 years ago
    The sand perse does not make the car stuck in the game, gameplay choice, but surface ondulation/bumps and humps, can stuck the car and force the player to retire if reset is not allowed.

5 Replies

  • I believe in one of the interviews, might've been Alex Gillon video, the Dev said that you can get stuck in gravel traps and sometimes you would need to reset to track as a result of being stuck. Will be interesting to see this on the game and how easy it is to get stuck or to recover from being in a gravel trap

  • DavidG53's avatar
    DavidG53
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    4 years ago
    The sand perse does not make the car stuck in the game, gameplay choice, but surface ondulation/bumps and humps, can stuck the car and force the player to retire if reset is not allowed.

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