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@TigerIFEI have no idea dude only reason I know it’s likely a convection issue cause I know a couple of people who use 4G to play co-op and results in Ai cars jumping around
problem is because co-op is peer to peer it could simply be because your isp and your co-op partners isp may miss something that normally wouldn’t matter
- ScarDuck143 years agoLegend@TigerIFE I was just using 4G as an example as it’s not the most consistently stable connection. It demonstrates its most likely a internet Issue rather than a game issue
- SteveJackson3 years agoHero (Retired)
@ScarDuck14 wrote:
@TigerIFEI was just using 4G as an example as it’s not the most consistently stable connection. It demonstrates its most likely a internet Issue rather than a game issueAlmost certainly. Port forwarding or PnP issues when using two consoles attached to the same SOHO router using the same services will almost inevitably run into issues.
So it's likely a LAN side issue manifesting as a WAN side one. Also the game does use or transmit AI car packet information (if only internally) to record gameplay. Telemetry issues exist within the game as well.
Doesn't even need to be a *perfect* storm....just a bit breezy and spotting. 🥳
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