Forum Discussion
I feel alittle silly: in my defence over 2 days without sleep. What I thought my blurry vision said 80 was infact 60.
And as My reactions are also seriously lacking. I went full traction control at Bahrain. Coulthard is my teammate and all race he was just ahead. Ridiculously slow going into and through corners. But accelerating out off turns 1 and 10 I had no chance off catching until he went ridiculously slow into the next corner.
But the whole race what was really irritating was the sound off the engine revving when accelerating but every gear 1 to 5 TC would cause the revs sound like they were screaming in agony for a second. So curious as Coulthard was infront off me. Both using i assume default 4 setup. I hit replay and jump into his car and I compared how his car sounded accelerating out off the same corners. Out off every corner. Smooth as silk no screaming revs. Optimal nice acceleration and every gear change perfect. Sounded like two different cars. And this is why the ai is killing pad users who use assists… Well just lower the ai and it will be ok I hear the get gooders scream…. Doesn’t work. Why? Cause it’s only out off slow to medium corners that your massively slower. Whereas into and through corners the ai are ridiculously slow. But it always impossible to make the pass because they get enough off a lead out off the previous corner:
Yes last years game did the same and the year before etc: but never to these extremes
No need to do a deep dive investigation hoping to become our saviour. the CM devs have already identified and told us the issue and they are already working on a fix. And once the update is dropped it will also mean we can increase the ai difficulty as they will seem slower. But infact it’s cause us poor pad users will be smoother. Slow is smooth. Smooth is fast🥱 I am all knowing 🥳
Also as I mentioned in a previous post. Renault power train gave good top speed in last years game: Bahrain without Drs coulthard on a few different laps I’ve checked on replay has highest speed on main straight then alonso then me,
To be honest, after about 100 hours of playing and getting used to the physics, I personally think the issue isn't as significant as I've felt from the beginning. At the moment I've been running only 100 AI and finished about 10 100% distance races (from two 2 different careers), the only tracks that I felt completely eaten up by AI were Imola and Spain (so far). But the thing is, I at worst still finished 11 with the second/third worst car while my teammate (Sato) consistently finished 16 or worse and was only faster than me at Imola and Spain (but ruined by bad strategy).
My experience with the AI is that their pace seem to be periodic, usually at the beginning of each stint and the final lap are where they're at the strongest, but in the middle of those periods their pace could sometimes drop like falling off a cliff, especially after they're under pressure for a bit. I felt that their acceleration is kind of just how on point the AI uses their ERS combined with the tire differences in lots of cases, with some good setup, preservative driving, and clever usage of ERS you could match their pace pretty well.
I've also found out that in this year's physics, you can't rely on short shifting too much because the acceleration gets bog down quite significantly at low rpm, which kinda gave you an illusion of fixing the wheelspin but is actually you going very slow off the corners, and the sudden kicks-in of power sometimes actually made the wheel spin problem even worse and unpredictable.
- ScarDuck143 years agoLegend
@Apophis-STR Nice post: As vast majority off people who play this game will use pad. Me being one: I’d really like to see more controller settings. Most pad users will use either medium or full TC, ABS and the big one for me is auto gears if I use manual gears for any length off time results then stiffening up then agony. Think it’s actually a result 40 years off gaming.
I’d love Adjustable final drive or something like lean mode as it short shifts in auto. When you could select it during race: made car so much easier to manage in the rain.
Engine braking option and being able to adjust amount off wheel slip if using TC: They more accessibility options rather than assists. For old broken or braking folk such as myself.
I used to always be play multiplayer games dominating all no matter the game when online became big during ps3 era. But now I’m old and slow I won’t go anywhere near any multiplayer game. Just the thought off getting beaten and killed and teabagged over and over by kids who’s things havnt dropped is humiliating
for me it’s not about getting good anymore it’s more about slowing down how quickly I get worse
- Apophis-STR3 years agoSeasoned Ace@ScarDuck14 I'm using the Xbox One X controller for the PC version, here's my setup to see if it helps (I've been using this exact setup since F1 2020):
Steering Deadzone: 0
Steering Linearity: 15
Steering Saturation: 5
Throttle Deadzone: 0
Throttle Linearity: 50
Throttle Saturation: 0
Brake Deadzone: 0
Brake Linearity: 45
Brake Saturation: 0
This game definitely requires a lengthy period of getting used to, but it's almost the same situation for each installment.
I still remember my first time playing F1 2020 as a self-proclaimed competitive Forza veteran, that game hits me hard in the nut and made me almost gave up. It literally took me an entire week just to kind of tune in with the physics, but at least I eventually got it and has been really enjoying everything this series threw at me lol. - 3 years ago
@Apophis-STR wrote:I've also found out that in this year's physics, you can't rely on short shifting too much because the acceleration gets bog down quite significantly at low rpm, which kinda gave you an illusion of fixing the wheelspin but is actually you going very slow off the corners, and the sudden kicks-in of power sometimes actually made the wheel spin problem even worse and unpredictable.
I recently tested at Spielberg with 110% AI (no assists, obviously) and noticed a strange rpm drop when exiting T3 when I short shifted from 3rd to 4th gear. It was a real shock. If it's not a bug, I really appreciate such behaviour, to be honest. I will have to check whether the video of it is available to show you guys.
- Hansenhaus3 years agoNew Veteran
@Blackbird90Experienced the same thing in GP mode at Spielberg but it was with 6th gear. There was the same RPM and power drop for about a second or so. I restarted the the race a few times but it persisted. I had to exit to the main menu and start a brand new GP and it stopped happening. It only happened once so far but seems like a bug to me.
- 3 years ago@Hansenhaus But if it is intentional, it adds realism to F1 gaming. A real example of a similar thing happened in yesterday's race. On lap 50, if I remember it right, Hamilton double shifted from 6 to 8, and then asked his race engineer to check whether everything was OK with the gearbox.
- 3 years ago
IMO the problem resides more on how AI strength barely impacts corner speed exit. I personally have no problem on 110 AI being almost perfect when it comes to acceleration from a corner (as 110 AI should simulate alien skill level), however if you lower AI to 80 - for example - the AI becomes much worse on corner speed entry but the acceleration speed on exit is almost untouched. This doesn't make any sense at all as one of the major differences in driver skill is in fact determined by how fast you are out of corner exit, and so having the AI corner exit barely touched by difficulty changes has the result of a seemingly unfair challenge for many users since they cannot find a skill level from the AI actually suits to their own skill (and that gives a feeling of "rubber-banding").
In short: difficulty should absolutely affect (and one could argue even in larger measure than other factors) the acceleration that the AI carries on corner exit and that, imo, would almost totally resolve the vast majority of the issues people have with the AI right now. - Hansenhaus3 years agoNew Veteran@Blackbird90 I feel like it is a bug. It started on lap one of the race. I checked for damage with the engineer and none was reported. I could see this happening mid way in a race or in a my team situation but this was in GP mode and I have never experienced that before. The only mechanical failure I rarely get hit with in GP mode is a stuck DRS flap.
- 3 years ago@Amioram It's probably easier for the devs to adapt the AI by changing their speed in corners rather than altering their abilities in the braking events.
- ScarDuck143 years agoLegend
If and it’s a big one. With the new upcoming change to torque curve. It should solve the issue entirely. You no assist show offs 😜 can be more aggressive powering out the corners. Aswell as those using Medium TC. And Full TC users should be able to do 0 throttle to max throttle without TC bogging the car down.
But as ever: we wonder if CM can nail the meta torque through every gear. In the first patch
- ScarDuck143 years agoLegend
@Apophis-STR Thanks fella. Almost identical to mine. Big issue is. (Admit I first thought it be just a gmmick) No trigger feedback. After 900 hours in 2021. Im now hardwired and expect my triggers to push back. Only realise now I haven’t got it. How great they are when working
but shhh got a man on the inside😜 he’s got the Meta controller settings. He’s says they aren’t meta but hands down better than any you tube guru could come up with.
🙄
Chill people he will post them for everyone. As he did last year . Think they will be posted when the torque patch comes and hopefully trigger patch