Forum Discussion
The more I'm investigating the issue, the less I understand where the problem is
I just did a test in myteam with a ferrari engine against my team mate, on the barhain main straight I matched him in every way, but he still gains a second on me on a non simulated lap
And the same with a renault engine, same story, but this time there only is 0.2 or 0.3 difference, and I made the same laptime than with the ferrari engine
Where is he gaining ?
- ScarDuck143 years agoLegend
Again it’s depends on how the devs approached each engine power curve. Some curves will deliver more torque further up the rev range some with be lower and some will be more balanced.
As I’m currently using Renault in my team. It’s top end speed as in its maximum speed is good. Because the engine delivers its torque higher up the dev range. The downside accelerating 0-100 isn’t as fast as Mercedes. But as Mercedes delivers more power lower down the range giving better 0-100. Means less power higher up and thus less maximum speed
NOTHING NEEDS INVESTIGATING. CODEMASTERS KNOW WHERE THE ISSUE IS AND ARE CURRENTLY WORKING ON PATCH BY REMAPPING THE POWER TRAIN
- 3 years ago
@ScarDuck14 I understand that, but why then an engine which supposedly has more performance isn't translating into laptime for me, but is giving more pace to my team mate ?
I did another test with the Honda engine, which I know and use in career mode, and had no problem using to beat Gasly, welp, in my team:
-Did the same lap time than with Renault and Ferrari
-Hulkenberg put 0.700 on me, which coincidentaly is where the honda engine is performance wise between renault and Ferrari engine (0.300 difference with renault, 1 sec with ferrari)
Something is up with engine power, and it isn't engine caracteristic that is explaining it, the myteam car for the player simply doesn't have the performance improvement from the factory upgrades and maybe the upgrades applied by default the the engine in the r&d tree.- ScarDuck143 years agoLegend
@nkzsry9q2v3n Because how the power is currently delivered is hampering accelerating out off slow corners compared to ai. This is what the developers are working on. And this is also have a negative affect higher performance powertrain. Because when your accelerating out off corner the higher power going to the wheels is harder to manage and it’s easy to either accelerate to hard causing some slippage or not hard enough and not putting enough power through the wheels for optimal acceleration. Either way your end up compromising your maximum speed
with a lower performance power train. You have more margin for error. As the reduced amount off power it puts the rear tyres when accelerating is more manageable. So you have a better chance off putting the right amount off power through the wheels and onto the track. Giving better traction given you more chance off maximum speed.
im not a engineer I’m sorry if that sounds confusing: Google how engines work
the update will make it easier when accelerating then you will see a bigger gap between each power train
- 3 years ago@ScarDuck14 Hey man. I agree with you here. I think the time loss on the straight is down to the enhanced acceleration by the AI. Are Codemasters working on this? How do you know? I'm not starting an argument, I just don't want to get my hopes up for nothing😉
- Apophis-STR3 years agoSeasoned Ace@nkzsry9q2v3n Did you do your laptime near the end of the session? Grip level progressively increase the closer to the timer ends, AI are affected by that too.
- 3 years ago
@Apophis-STR In all cases lap time at the end of the session, without any fast forward, out lap skip or in lap skip, and I made sure to be the last on track so that the AI couldn't simulate their laptime at the end of the session
- Apophis-STR3 years agoSeasoned Ace
@nkzsry9q2v3nDo you have the timing board that shows the time of you and Hulk on different sector? AI in Bahrain is quite strong in sector 1 - 2, but extremely slow in 3, combined with the weak traction coming out of first turn for players, the lap time of player could vary quite a bit.