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mariohomoh's avatar
mariohomoh
Hero (Retired)
3 years ago

An Interview With David Greco, Former Codemasters F1 Handling Designer

The interview.

For those with a smidge of curiosity on how cars go vroom vroooom, the book he mentions (Race Car Vehicle Dynamics by Milliken) is highly recommended and very approachable.

That one and Adrian Newey's book rank high on my personal list - obviously for very different reasons.

@DavidGG53 goes on detail about his professional career, and even provides some light insight on what's to come in F1 23.

Those that are with this franchise for a while now probably know that, however troublesome the post-release of F1 22 came to be, there were substancial changes made to the physics, specially the tyre model (load sensitivity going from 4 to 12 data points just to give an example) and aerodynamics (different lift-to-drag ratios for different wet surfaces like front wing, underfloor and rear wing).

Barring a complete overhaul of the game engine, you don't get major changes like these every day. It's unfortunate we couldn't see it fully blossom with Greco at the helm in F1 22.

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