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@DavidG53Sorry for the ping, but I'm really hoping a dev sees the post.
I feel like the car physics are just as important as track accuracy, and if the track is not accurate, then the driving will never be satisfying.
I understand that Austria is a lot harder to change, but the Baku kerb before the castle uphill could be easily removed, and the asphalt repainted.
It might seem like a small change, but it would be very appreciated, because if we can't jump over the kerbs in F1 22, then the corner would be very tight, and of course it isn't how it is in real life.
Also, I know it's the weekend, so I'm not expecting a reply until next week of course. But I'm really hoping it would be passed over to the track designing team, it wouldn't take a lot of effort to fix it.
EDIT: Also, here's a reference as to how the section should look like: https://streamff.com/v/4b20fe
Starts at 0:57
- ajobling19834 years agoRising Ace
@Tibi2199 wrote:@DavidG53Sorry for the ping, but I'm really hoping a dev sees the post.
I feel like the car physics are just as important as track accuracy, and if the track is not accurate, then the driving will never be satisfying.
I understand that Austria is a lot harder to change, but the Baku kerb before the castle uphill could be easily removed, and the asphalt repainted.
It might seem like a small change, but it would be very appreciated, because if we can't jump over the kerbs in F1 22, then the corner would be very tight, and of course it isn't how it is in real life.
Also, I know it's the weekend, so I'm not expecting a reply until next week of course. But I'm really hoping it would be passed over to the track designing team, it wouldn't take a lot of effort to fix it.EDIT: Also, here's a reference as to how the section should look like: https://streamff.com/v/4b20fe
Starts at 0:57
Unfortunately its not that simple, as even for the smallest change like this, i would expect the A.I would need to be retrained to take a different line at different speed etc…
its not as simple as move the cerb and paint the track
- 4 years ago@ajobling1983 Yeah that might be true, but I looked at some gameplay of 2021 Baku, and the AI already takes the corner like players, which means they always jump over the kerb.
So the AI could take the corner with the same line, but maybe should carry a little bit more speed.
Anyways, even if this can't be done before release, it would be amazing if they could change it post launch- Meza9944 years agoSeasoned Ace@Tibi2199 Yes it would be great but i wouldnt get my hopes up, likely gonna be a lot they need to fix at release.. And the car performances are never gonna be accurate simply because there is no porpoising in the game - dont get me wrong i know why they got rid of it but Merc swing of performance comes 100% down to porpoising. Without it they are challenging for the best top speed, without it they are among the worst for it. There is no good balance for realistic results in the game (swining similarly).. And i know this is a personal problem haha but we know how the past releases have been.. F1 Life is probably working almost bugfree, but the rest?
- Nylink4 years agoSeasoned Veteran
That baku image is a good callout. I know tracks change all the time but F1 games should strive to get the tracks right.
Do you guys remember a few years back how they had silverstone wrong?
- 4 years ago
@ajobling1983 wrote:Unfortunately its not that simple, as even for the smallest change like this, i would expect the A.I would need to be retrained to take a different line at different speed etc…
its not as simple as move the cerb and paint the track
Yeah it must be really hard for a company like EA that literally paid $1.3 Billion for Codemasters, to fix something as hard as this.......
- Ultrasonic_774 years agoHero
@Tibi2199 wrote:Watching the race I kept thinking how significant a change this was to this corner. I won't be holding my breath but the sooner this could be updated in the game the better 🙂.
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