Forum Discussion
@Tibi2199 wrote:@DavidG53Sorry for the ping, but I'm really hoping a dev sees the post.
I feel like the car physics are just as important as track accuracy, and if the track is not accurate, then the driving will never be satisfying.
I understand that Austria is a lot harder to change, but the Baku kerb before the castle uphill could be easily removed, and the asphalt repainted.
It might seem like a small change, but it would be very appreciated, because if we can't jump over the kerbs in F1 22, then the corner would be very tight, and of course it isn't how it is in real life.
Also, I know it's the weekend, so I'm not expecting a reply until next week of course. But I'm really hoping it would be passed over to the track designing team, it wouldn't take a lot of effort to fix it.EDIT: Also, here's a reference as to how the section should look like: https://streamff.com/v/4b20fe
Starts at 0:57
Unfortunately its not that simple, as even for the smallest change like this, i would expect the A.I would need to be retrained to take a different line at different speed etc…
its not as simple as move the cerb and paint the track
That baku image is a good callout. I know tracks change all the time but F1 games should strive to get the tracks right.
Do you guys remember a few years back how they had silverstone wrong?
About F1® Franchise Discussion
Recent Discussions
- 20 days ago