Forum Discussion
Yeah exactly, my point with this post is that it's great that the physics are improved, I love that. And they work very well on most tracks.
But the problem is that some tracks are just so inaccurate that the improved physics doesn't matter. Canada for example has the flattest kerbs in the game, even though IRL the kerbs are huge.
For example, you can just drive through the kerbs at the chicane, but those kerbs would make your whole car jump if it was accurate. And it's not even fixed in F1 22, because in the trailer they showed the cars driving through these kerbs.
I really hope we get no tracks after release, but instead track updates, I'm sure most people would prefer that.
@Tibi2199 I'm guessing the data mining you're referring to comes from the telemetry UDP specs. These are legacy data sets from previous games that people just never bothers to expunge - not broken, so...
Pretty much every year we get the same rumour floating around.
The official track list is yet to be released, but in a rare spin of wishful thinking I'm expecting Portimao and others that were already included in the released material so far - e.g. icons on championship mode teasers - to be available at Day 1, and DLC tracks to include others. The only reason being the inescapable backlash of "you teased us, they need to be there" for their absence on release day and the bad rep of arguably misleading advertising.
Just don't get your hopes that up high.
Now for track updates, I wouldn't expect anything other than recoloring for kerbs and the like. They'll probably revisit the track layouts only after meaningful updates. Even Spa, I don't think we'll be getting it in this game.
- 3 years ago
@EA_KentWhat can players do to highlight the issue to the devs? What's a limiting factor apart from the AI training? Thanks.
- fastrevenge633 years agoNew Adventurer@mariohomoh Yeah it was most likely that UDP thing, I was pretty sure it was fake because it had the Short tracks that were previously in the game, only thought that it might be true because a big youtuber covered it. But yeah, I shouldn't have trusted a youtuber lol
But yeah, you were right, I knew Spa wouldn't be changed, but not a lot of tracks were. I really hope this time around they will change them in future updates. But that means they get no money from it, so who knows if they would want to do that.. - mariohomoh3 years agoHero (Retired)
@Tibi2199 wrote:
only thought that it might be true because a big youtuber covered it. But yeah, I shouldn't have trusted a youtuber lolTruer words, hard to find.
I for one am moderately excited to see what Tiametmarduk, Aarava & co. have to say when trying to make sense out of the expected handling changes.
- EA_Kent3 years ago
Community Manager
Hey @Blackbird90,
You're always welcome to share feedback on the game here. We'll be passing along player feedback as we see it.
The more detail you can include in your feedback, the better. I may not always be able to come back with a detailed response from the dev team, but I'm always happy to pass feedback along. - fastrevenge633 years agoNew Adventurer@EA_Kent Thanks for the response to the post.
I would like to ask a question about the team that works on tracks.
Are they going to fix/change the existing tracks like Monza, Canada, Baku etc. (the tracks that are not accurate in the game). Or can we only expect changes for the next years game?
Because if they would fix the existing tracks this year, and it would also get passed over to the team, then I would make a seperate post and highlight the things that need to be changed more clearly.