Forum Discussion
stephensmattlee
4 years agoRising Traveler
@Alastre Yup I agree. I even compared one of the screenshots of Spain with the new corner to the exact same angle in F1 2021 and visually it looks identical, bar the changes to the corner itself. Was hoping for at least a few tweaks and refinements but if those screenshots are representative of how F1 22 looks then it looks like the graphics department took a year off and did nothing between developing both games.
On the topic of the steering wheel display graphics, yup going by the screenshot they’ve released it looks like we’re going to be getting the exact same as last year and F1 2020, with the same unrealistic display for every team, plus the same ugly steering wheel for the MyTeam car again this year too.
Instead of jamming the game with pointless cosmetic crap like sunglasses and watches, not to mention the dumb podium animations and awful victory soundbytes, …why don’t they give us things that would be more useful such as alternative steering wheel designs, alternative front wings, alternative sidepod designs (much like the differences between all the teams this year). I personally would enjoy unlocking more customisation options like that, but can’t say I’m enjoying being faced with unlocking more unrealistic asymmetric livery designs and pointless YouTuber liveries that you can’t even adjust at all.
On the topic of the steering wheel display graphics, yup going by the screenshot they’ve released it looks like we’re going to be getting the exact same as last year and F1 2020, with the same unrealistic display for every team, plus the same ugly steering wheel for the MyTeam car again this year too.
Instead of jamming the game with pointless cosmetic crap like sunglasses and watches, not to mention the dumb podium animations and awful victory soundbytes, …why don’t they give us things that would be more useful such as alternative steering wheel designs, alternative front wings, alternative sidepod designs (much like the differences between all the teams this year). I personally would enjoy unlocking more customisation options like that, but can’t say I’m enjoying being faced with unlocking more unrealistic asymmetric livery designs and pointless YouTuber liveries that you can’t even adjust at all.
Meza994
4 years agoSeasoned Ace
@stephensmattlee To be fair you can observe the biggest changes graphicaly done by the 2019/2021/2023 team.. The gameplay changes are usually made by the 2016/2018/2020 team.
- stephensmattlee4 years agoRising Traveler@Meza994 Yeh I heard that they had two teams developing the games, but surely that’s mainly coders and programmers though? And surely they all work at the same studio in Birmingham.
I could be wrong but I can’t imagine them only working with one half of the team to just work on every second game, maybe putting in more work sure, but not entirely.
Even F1 2020 had visual changes over F1 2019, different tree assets, a lighter appearance, plus the visual upgrade from F1 2017 to F1 2018 was probably the biggest jump we saw (bar the exception of the night races that looked very poor in that game). I get what you’re saying but I think I was hoping for just a few changes here and there, nothing major, but from the screenshots they’ve released the visuals are 100% identical in every way shape and form, flaws and all, to F1 2021.
Part of me hopes that perhaps Codies are looking to switch engines in the not too distant future as they’ve already said they’re utilising Unreal Engine for their upcoming WRC/EA Sports Rally games in a job advert on their website.- Cpayne324 years agoHero+
Part of me hopes that perhaps Codies are looking to switch engines in the not too distant future as they’ve already said they’re utilising Unreal Engine for their upcoming WRC/EA Sports Rally games in a job advert on their website.I suppose if that release goes well there’s no way they won’t then move f1 23 onto the new engine. I agree that it is definitely needed because the current engine is starting to get a little tedious
- up1004 years agoHero (Retired)
@stephensmattlee wrote:
@Meza994Yeh I heard that they had two teams developing the games, but surely that’s mainly coders and programmers though? And surely they all work at the same studio in Birmingham.
I could be wrong but I can’t imagine them only working with one half of the team to just work on every second game, maybe putting in more work sure, but not entirely.
Even F1 2020 had visual changes over F1 2019, different tree assets, a lighter appearance, plus the visual upgrade from F1 2017 to F1 2018 was probably the biggest jump we saw (bar the exception of the night races that looked very poor in that game). I get what you’re saying but I think I was hoping for just a few changes here and there, nothing major, but from the screenshots they’ve released the visuals are 100% identical in every way shape and form, flaws and all, to F1 2021.
Part of me hopes that perhaps Codies are looking to switch engines in the not too distant future as they’ve already said they’re utilising Unreal Engine for their upcoming WRC/EA Sports Rally games in a job advert on their website.The two-year development cycle is still quite a new thing, and I also doubt that it includes everyone. Most likely the teams overlap quite a bit, so that resources can be transferred to each project depending on the demand
In terms of the engine, I don't need yet another poorly running Unreal Engine game in my life please 😅
- stephensmattlee4 years agoRising Traveler@up100 Haha, you’ve just reminded me how much I used to dread picking up a game on my old base PS4 if I know it was running on Unreal Engine 4, think I knew straight away there was 99% chance of the game struggling to run with poor framerates. Definitely feel your pain on that one. Think it was the Tony Hawk remaster and Crash 4 that actually showed me that UE4 games could run well if optimised better for the older hardware.
I guess the Matrix demo for Unreal 5 has excited quite a few developers, as well as everyone else from a visual standpoint, and I guess makes sense rather than Codemasters further trying to drag along that rotting old Ego engine of theirs.
Out of curiosity, what engine was Dirt 5 running on? Think that was a separate offshoot based on the engine they used for Onrush, but haven’t seen it utilised by any of the other Codemasters studios unless I’m mistaken.
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