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@nangu22Just did Jeddah qualifying program wanted 7th I got. 1st. Come qualifying was even faster. Qualified 8th a second behind pole🤷♂️
Also the ai difficulty point difference from Bahrain to Jeddah is about 10 points. Jeddah being the easier. That’s so wrong.
This is what Codemasters do: it’s what reviews and players have always raved about.
I failed, so they predicted 20th as my expected Q position. I advanced to Q3 and got 10th with a similar lap time I did on that programme, go figure.
- ScarDuck143 years agoLegend@nangu22 What’s bizarre is race to race in last years game the ai would need abit off tweaking. But never once had a issue session to session. It’s was well balanced and worked as youd expect. How they managed to make it this unbalanced is perplexing.
Only thought I have which is generally the issue. New coder(as in new to that department) not been properly briefed or just not familiar with how previous coder coded.
Because theirs nothing substantially different between sessions compared with previous titles.- 3 years ago@ScarDuck14 I'm not familiar with previous year's games, so I can't comment on that. Last game I bought was F1 2016, and I bought F1 22 because they added VR.
My "conspirancy theory" is they didn't reworked the AI for this year new handling and physics models. May be they hoped last year AI code would work just modifying some values on the input parameters. We have this ugly unbalanced AI as a result.
On another note about AI imbalance against the player, I noticed another "AI cheat" situation on my last 100% race at Baku I mentioned before.
On the very first laps, I have to be very cautious at the two high speed turns sector before the main long straight. Full tank and semi cold mediums made this section of the track tricky to go full throttle without losing the rear end of the car, so I have to lift the throttle a little to negotiate those fast left/right turns without losing control.
AI, in turn, fly past that section of the track full throttle, just like in Qualy, with supposedly full tank and even with supposedly cold HARD tyres.
I feel cheated every time I start this game LOL- ScarDuck143 years agoLegend@nangu22 Last year I dominated all ai at Baku. It’s only track I could win against 110 ai. But the very same corner you lose it. I’d either lose the back end or under steer and lose my front wing hit the wall. Finding the right setup just to negotiate that corner with out sacrificing pace on other parts off the track took a lot off trial and error. Turns out low front wing was the way to go. That corner I found didn’t like rlll
- Hansenhaus3 years agoNew Veteran
I've lost confidence the fast corner exits will be fixed at this point. While most of the focus of this issue has been on My team I feel it is a problem in GP mode as well and it can be extremely frustrating. The AI needs more variation during acceleration out of corners. Trying to match the point where they get on the throttle usually ends in a snap of oversteer. Their tire temps always cap out at 92c which seems odd to me.
I'm also getting super tired of the lack of awareness in corners from the AI and swerving under braking. Late braking overtake attempts get destroyed when the AI tries to block me under braking at the last second and I run into the back of them. A lot of times the AI gets kind of crazy while defending, take a horrible line through the corner where they get too close to the apex and suddenly shoot back out on to the racing line and hit me.
I'm surprised to see in the unresolved issue list the AI give up on overtakes too easily. It should say the AI makes contact with the player's car too easily.
- Hansenhaus3 years agoNew Veteran
I also feel the reason behind the fast corners exits is also giving them a sizeable advantage with grip on the starts.
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