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@Dinaatiobut not many games have you driving at ridiculously fast speeds a few inches from the ground plus Walls at street circuits won’t higher frame rates off 120 upwards. Being sent from one machine(PC/console) to another (TV/monitor) where in most cases both were designed and built by different manufacturers using different hardware/software: Monitors are better because like you say they have minimal settings so don’t interfere with the information it’s displaying:
But Smart TVs with so many different display setting plus third party tv apps always running in the background that can cause issues with games frame rates.
Not to mention you always get the guy ( my best mate) who has the super expensive best and latest Pc and Monitor then use cheap 3 for £5 leads/cables they bought From Amazon 🤷♂️
My first post Was actually replying to OP ( didn’t notice I used quick reply and tagged you . I do apologise)as he/she or non binary said they were using an Xbox and most consoles are generally connected to a tv😀
- Ultrasonic_773 years agoHero
Forgive my ignorance of XBOX S/X but does something need to be done to enable VRR? Provided the screen supports this I'd expect VRR to prevent significant screen tearing...
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