@ScarDuck14 Haha I'm on console as you know and though I love myself some spreadsheet work, I rather spend my time playing.
Things like the power curve is always lovely though as it is actionable data. You get your peak power, the drop-off shape and boom - in an instant you've got the power band all laid out in front of you and can get a better sense for upshifting and shortshifting both.
It actually reminds me of Gran Turismo and how new events would be released. You'd always see someone come running like "guys, guys! Take this Gr.3 car, slap on the high RPM turbo on it and you'll destroy the competition!" just to have someone on the same week moaning about how "this game is broken! I took that same Gr.3 car, fitted the turbo but now I'm literary spinning if I dare as much as look at the kerbs funny!" Lo and behold, the torque curve got shapeshifted into a skyscraper monstrosity 🤷♂️
The tyre data actuallyimjulie brought, same thing. Even plotted on a chart and all that, you can quickly check against the tyre strategy chart the game gives you on race start and have better parameters for when the "new strategy available" Jeff line pops up.