I have read speculation in these boards about the game not providing any FFB effects of your rear, to know better when your grip limit, to be able react and catch if you start to lose it. It's been often in the context of maybe specific brands, like Logitech wheels (not having any vibrations for rears when playing with controller is another common complaint).
I'm currently using mid level Thrustmaster base (TX) and wheel (SF1000), and I'n not sure how much I rear I feel, if any. If I turn all the effects down to 0, and just leave the overal FFB, I think feel grip better, as if those faint signals are not drowned under those other effects. But it's faint and not sure is that supposed to be the feeling of grip or something else (I'm not that experienced in racing games yet). I'm driving without assists btw.
There have been occasions where I have suddenly lost rear and spin out of the blue in Turn 12 on Bahrain for example, and when it happened, I remember clearly thinking that I didn't get any indication that I'm close to losing it there, at least not from wheel (it definitely wasn't a curb either). It happened so fast, that it would have been super hard to react and catch it on just visual info . This was before I turned down those other effects though.
@DavidG53 could you tell, should I expect of have such signals out of my wheel or not? Does the game actually push that info and should it be clear enough (like feeling of understeer is now super clear, which is good).
I'm thinking about upgrading to Fanatec or Simcube or something like that in future, and I'm wondering what to expect what comes to this game in particular. Games like AC and ACC are able to give me plenty of info thru my current wheel though, so it's not like these T300/TX bases are the limiting factor here.
ps. this might be a really "newbie" thing, but it's really hard for me to clearly know when I'm having wheelspin or locking up my tires under braking outside experience that based on trial or error. I'm definitely not nothing any clear FFB effects from those (or even sound effects). Should there be?
btw. we discussed this shortly earlier in this thread, but I'm pretty convinced that the default FFB levels on Xbox for my wheelbase is comparable with having the 100% overall forces + boost ON in the Thrustmaster control panel on PC. So to get the same FFB on your xbox that I would get having the defaults in both game (75%) and thrustmaster drivers, I would need to lover the overall FFB in the game to 25% on XBox! (which is a bit too weak IMO). No wonder people are getting lose of FFB from overheating often...