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@ghoogdprh4eb wrote:Our friends at Grand Tursimo support the dual wheel split screen mode, so I'm not sure what supports your confidence in Coadmaster's judgements.
From a developer perspective, it seems easier to define a proper class architecture to support multiple 🏈 wheels, than to write code to make exception and support only one.
Devil's advocate: that this is possible in GT7 tells us nothing about how much the feature is actually used.
@Ultrasonic_77We use 2 weeks in GT7 at least 4 times per week--begrudgingly--because F1 doesn't support it. We would rather play F1.
That GT7 supports it tells us that there is no fundamental platform limitation to implement it. My post tells us that: Codemasters - if you want me to fork out another $60 for F122, then I need this feature; else I'll keep running my older F1 version.
This is a Yes or No question: Does F1 22 Support 2 wheels or not?
- Ultrasonic_773 years agoHero
@ghoogdprh4eb wrote:This is a Yes or No question: Does F1 22 Support 2 wheels or not?
Post #4 answered this question for you. No was the answer.
- 3 years ago
Sorry to have to say that but for EA this is an absolute marginal use case.
If you have space and money for two steering wheels, you usually use two playstations. If you look at the use of the split screen, it will be in the very single digits. yYou can probably count the ones that have two steering wheels on one hand.
As understandable as your concern is, it makes no sense for EA to invest time.
No rating, purely as an explanation.
- 3 years ago
Total BS response. My two wheels cuts CONSIDERABLY less than buying a second PS5!
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