@Nuvolarix wrote:
@Nuvolarix wrote:
- Brake balance back to the game like early F1 2021- Full tyre choice in the weekend like IRL
- More saves slots (e.g. 2+ per mode)
- filters in Time Trial
- new training mode: similat to TT but choosing tyres % wear, temperature, fuel amount to simulate each part of the race
🙂
I add to my list:
- new tracks 2023 (Losail + Las Vegas) & new Singapore track layout
- clearly new set of 'authentic' sprint races (6x)
- new qualifying format (2x tbc) in which there will be Q1 on (H) tyres, Q2 on (M) and Q3 on (S)
- new compound C0 or better new C1 between the current C1 (which becomes C0) and C2
and Jeddah 🙂
https://www.racefans.net/2022/11/28/corner-tightened-at-jeddah-circuit-in-package-of-changes-to-improve-safety/
One more track to change, final sector in Spain! 🤓
https://www.racefans.net/2023/02/27/spanish-grand-prix-reverts-to-pre-chicane-layout-after-fia-approval/
Just to add a couple of further wishes for F1 23 at least:
- I'm doing a F1 22 GP mode championship 100%, 15 races completed, I suffered DRS failure during the race, really too many times! At least 3-4 times! It's just temporary, it gets back to work after 10-20 laps, but I think it's a nice feature if it happens once in a whole career, otherwise better to lose it...
- at least 2-3 times some AI ended the race with no fuel (I don't exclude that they could be more, I only notice those I fight in the race). Last time Zandvoort, Verstappen in P1 10 s. ahead at the beginning of the last lap, I finished 0,3 s. behind him!!! Same as before, nice feature to have once in the life, otherwise better to lose it, they must complete the race without that!
Thanks
Nuv
P.S.: I preferred to write here for a future point of view, even if they could perhaps be considered "half-bugs"