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That the AI has become between 0.7 and 1 second faster, you can even read on Discord. That suddenly the turn 13 in Bahrain can no longer be driven as in real, but rather again as in F1 2021 can be seen here in the forum. That the tire temperature suddenly rises like stupid you can see for yourself.
https://twitter.com/Formula1game/status/1551511791443890176
https://discord.com/channels/644238627110518836/644238627110518842
- mariohomoh4 years agoHero (Retired)@Limper545 So you cannot link to "every major stream" and "also esportler" that thinks the patch sucks?
Don't get me wrong. It's just hard to believe everything we read online. So unless people with good track record and knowledge of the sport comes out and say that it really sucks, it will be hard to give much credit to this kind of complaining.
Lots of "streamers" averaging 30 total views per video claiming this game is bad or whatever 🤷- 4 years ago
I don't listen to people who back up their opinions with "facts".
Look around in Discord or Reddit. There you will find enough streamers with more than "30" viewers or even esportler 😉- Hansenhaus4 years agoNew Veteran
@Limper545Setups from 1.05 will need to be tweaked to reduce tire temperatures to retain grip levels. Lower tire pressures is a best place to start.
I've spent a week racing at Paul Ricard in GP mode as Perez and 100 AI. I don't use assists. My setup was falling off a cliff in 1.06. The front tires were massively overheating by lap three and the AI left me in the dust. I was 2 seconds a lap slower than the AI overall where as in 1.05 I was winning the race. After three sessions I developed a better feel for the updated handling and torque. I went with the default setup for the third session and my tires did not overheat. I came in P2 about a second behind the leader. My lap times were faster by at least one second from my best laps in 1.05. So things are getting better but does require a little practice to develop a feel for the limit. The catch is the AI has improved as well and more than I have so far. This is in a way exaggerates the corners exit advantage they appear to have. This issue is marked as currently under investigation so I'm going to sit tight until it is sorted out or my driving overcomes it.
Right now I deal with the fast AI corners exits by applying a very short burst of ERS as I exit the corner. Not every corner but the ones they seem to get away from me on. It keeps me on their tail and in the DRS. Managing the ERS is very important. Even more so than 1.05.
I understand the frustrations of the community. This game was released probably 2 months too soon and might have benefitted from a public beta. However, they are working on it and I like what I read from David Greco today. I feel it is headed in the right direction.
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