Forum Discussion
3 years ago
My friend I am in a racing league with hundreds of drivers on wheel, with the topmost guys in the top 500s in the TT leaderboards, and I haven't heard any of them say FFB kicks in "after" any incident. Without any response from your input you'd never know if you're going to stay on track or send your car to Narnia. Pad players are heavily dependent on vibrations because we don't receive any feedback from steering unlike wheel players who have FFB/Direct Drive.
Wollcott
3 years agoNew Ace
@Sir_SSJassassin its actually quite simple. you lose traction on a pad, it starts vibrating. You are about to lock your tires: it starts vibrating. The wheel does both things not. it doesnt tell you when youre about to lose it under traction and it never tells you when youre about to lock up. The feedback you are getting is in the moment where you lose it or after you locked up.
thats the difference and thats the biggest difference to games with proper FFB such as Asetta Corsa.
thats the difference and thats the biggest difference to games with proper FFB such as Asetta Corsa.