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@MaegnysHe just gave you a reason why. To get the tyre temps up to their optimum working range. Otherwise you'll start the race straight out from the tyre blankets' temperature, which is 70ºC.
If you don't want to bother with the simulation of official sport like this, just fire up your settings for the session and disable the tyre simulation.
What else do you want from the game?
If you're doing 5 laps, point and shoot quick races, not even bothering with formation laps, then all this simulation of tyre temps and wear and degradation certainly are not for you. No judgement, this short format it is there because it is fun for some people. But it makes no sense to complain about it when you're not setting the game up properly for it.
You can not have your cake and eat it too.
Rain races show how messed up they are......lower tire pressures for traction equals lose temps. Raise pressures equals lose traction.
This needs to be fixed asap imo.
Formation lap will not fix this problem.
- mariohomoh3 years agoHero (Retired)
@TryonGravity regarding your previous #3, indeed it'd be better if the game just put you straight on flying lap temperature for the ranked sessions.
But the FIA does mandate that the tyre blankets must be limited to 70°C on starting procedure up to the formation lap. After the warm-up lap, the cars will naturally start at whatever temps they managed to get and it's all game. You have clarified your point since the first post, but the issue lies on how the ranked sessions are made, not with them adhering to the FIA regs.
@BadMayh3m that is correct though?
- Lower pressures, lower baseline temps and better traction as long as you keep the temps in the optimum working window
- Higher pressures, higher baseline temps and worse traction
There can still be something wrong with the game, mind you. It's just that there are some misconceptions around the sport going around, and it's important to have them in mind because that's what the game is trying to replicate.
- The pressures you set on the garage are not "final". They're the pressures under the tyre blankets.
- Given that the volume stays the same, the higher the pressure the higher the temperature. That's just the way it is, old PV = nRT physics and P1/T1 = P2/T2
- The more pressure you pack into the tyre, the more "air" it has, and it takes longer for all that material to get hotter or colder.
- After you leave the garage and hit the track, the more heat you work into the tyres the higher the pressure will get. Tyres with low "garage pressures" are more volatile, gaining and losing temps easily; tyres with high pressures are more resilient to losing temps but also tougher to heat and will keep their temps for longer.
- Wet tyres are very different from dry tyres. Different working window, different temps, different "garage" pressures to deal with the wet conditions. When you cannot change compounds but still need to account for a damp track, "garage" pressures (or cold pressures) are set usually a bit higher than usual to give you a higher baseline temp and a better shot at hitting the desired hot pressures with a lower track and ambient temperatures.
By the way, someone posted on /r/F1Technical asking if the temp model of the game was wrong since 1.06.
Edit: @Maegnys it was hard already to take you seriously with how pretentious and how easily you were jumping to conclusions. Now if you really think you hitting the same notes as Kiefer's, I don't even know where to start 🙃
You and Kiefer are not even talking about the same topic.Anyway I said it here that the it would be better if the game just got you straight up to flying lap temps on ranked 5 lap sessions. Just as I did previously in direct response to you here. but looks like you were too enraptured by inflating your "est. 2019" accolade to notice. Everything else about how ludicrous it is to refer to the 70°C update as a joke and demanding realism while not caring for formation laps remains. Nothing changed. And there's nothing here conflicting with what Kiefer tweeted.
- 3 years ago
Thank you very much for clarifying that. I am not too familiar with all the FIA laws, but I thought they regulated the maximum temperature of the electric blankets in 2019 and this year again. I "assumed" that this will lead to maximum tyre temps of 70°C
- mariohomoh3 years agoHero (Retired)@TryonGravity It's all good, mate. Tyre blankets were more generous up to last season. Around October of last year they announced that the teams would have to work with 70º max blankets, and we're seeing the cascading effects of this change to this day.
Teams often give remarks on it on debriefs and the commentators will always mention how this is a factor for how cars struggle with grip leaving the pit lane.
I agree with you, the game should put everyone on flying lap temps on race start for the ranked 5 lap quick sessions. For casual 5 lap lobbies though, it could remain as is as you always have the option to dial down the tyre simulation in the settings.
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