Forum Discussion
@DavidG53 Can you tell the devs to investigate tyre wear on AI please over a stint? Would make it bearable to have race-craft.
@Adt19492022
You're right and as I said this has been happening at least since F1 2021 - I played F1 2020 and F1 2019, but I don't remember if the same would happen there too (probably yes, though), but as it seems, it's something 'old' that has been coded into the AIs and was kept like that.
The thing is: on F1 2021, the AIs weren't exactly 'cheating' as they are now in F1 22 (where they can easily break the game's laws of physics whenever they want or when it's convenient to them), so this AI low tyre wear wasn't a exactly a big problem in F1 2021 (although it was just as annoying and unfair, of course - and I also lost a few fastest laps at the very end of the race because they AIs would pull some unrealistic magic lap at the last second), but now, with these OP AIs on F1 22, that became really bad and just adds up to that long list of absurd unfair stuff the AIs are being able to do.
I'm not sure they would ever patch that, because as I mentioned, this is something that's been coded to the AIs since the previous game(s), but I honestly think it should be changed/adjusted to match the overall human/player tyre wear & general management throughout a stint/race - the same about tyre temps (the AIs can easily keep them in the ideal temp zone, which helps them to make their tyres last longer and perform better)
I understand the AIs are merely computer programs programmed to behave in a very specific way, so that's why they always behave exactly the same, etc, but I'd like for them to have a more 'random' behavior on these regards - NOT being able to always keep the tyre temps perfectly inside the ideal range, NOT being able to always get perfect race starts, NOT being able to always manage their tyre's life (wear) and performance perfectly, even and especially at the very end of each stint, etc..
They should behave more like humans do and some humans (including the professional drivers in real life) sometimes can manage the tyres well and sometimes they just can't, etc - the point is: there is some natural randomness to that and the AIs should have that too - the problem is that they don't (and they're 'always perfect', generally speaking)..
@DavidG53