Forum Discussion
274 Replies
- Wollcott3 years agoNew Ace@P4st3l1ak yeah the biggest issue like i said is the licensing of the circuit and sponsors since they would be added to a "licensed 2022 FIA F1 World Championship game". those tracks are ot featured on this years calendar so there are contracts that have to be made. It looks more like the FOM is keeping it this way and not Codemasters.
- @DavidG53 hello ! can you do something for the FFB bug with logitech steering wheels pls ? i still can't play ☹️
- pawel5673 years agoNew Ace@Wollcott Then why have they added tracks from outside the calendar in this edition (Portimao and China ) . As we know the addition of Imola Portimao and Jeddah has revived interest in F1 2021 . They could have still added at least Germany and outer Bahrain . I think the fans would have been happy . FOM if they didn't protest now it will be the same in future editions
@Wollcott wrote:
@GuardianRGRthis is my 14th F1 gameYes? Sorry is there a question? This is my 25th, i fail to see your point in mentioning that
- mariohomoh3 years agoHero (Retired)@pawel567 Probably because it is still time and resource consuming to add these tracks with the AI training, and this being an annualized franchise.
Let's say it's around release time and your whole AI department is Dev A, a senior developer, and Dev B, a junior. They're full on working on the AI as a whole and for the DLC tracks upper management decided to include in the roadmap.
The game's released, management puts Dev A to work on the next project and assigns Dev B to work on fixing the AI related issues that are flagged by the players.
If they decided to release more DLC tracks, they'd need to hire Dev C, a good guy who supports Liverpool and likes barbecue. But upper management does not want it, they're adamant about sticking with the annualized model while keeping costs as low as possible even if that entails releasing.
Worse even, Director A had the brilliant idea of creating F1 Life, so now Dev A and Dev B cannot even dare to ask for a little bit more budget as that's compromised.
TL;DR: Codemasters have said a few times already that AI training is complex and can take up to 6-8 months for a brand new track, and the same devs who would be working on that still need to fix AI related bugs and are in a rush to wrap it up and move on to their next game.
Germany, Vietnam etc aren't completely new tracks and relatively recent. Probably would not take that long. Would still be very time and resource consuming, as the AI is not following the same parameters from previous games e.g. new handling. - Wollcott3 years agoNew Ace@mariohomoh then screw the AI and give it to online only 🙂 wouldnt mind that.
- Wollcott3 years agoNew Ace@pawel567 China and Portimao are a little standout in licensing issues. China since there are still active contracts in place with the FOM and Portimao probably because it was very recent and perhabs there were some actual agreements still in place.
- Wollcott3 years agoNew Ace
@pawel567like you understand the issue? for example the advertising boards around the track are usually what it is in real life. now you add a circuit from long time ago and put it in the F1 licenensed game there would be some questions regarding the sponsorship in game. Im not an expert in this case but could imagine things like aramco or pirelli who could perhabs claim they should run the sponsors of the circuit. just a thought but this is basically what we are talking about.
Or simply FOM fearing since its the licensed game that brands could potetially claim rights for exlusive sponsorships in the f1 game.
- @DavidG53 That would be fine if it was possible to enable formation lap in ranked 5 lap races. But its not. You have forced us to start the race with <70*c tyres. So YES. It is a joke.
Yesterday, we had the first league race with patch 1.07.
Unfortunately, DeSyncs are back - massively. We discovered unsynced cars which leads into crashes, we've experienced boxed cars which drive left in to the pitwall automatically and you can't control it anymore.
The starting behaviour is now corrupt, you're starting ALWAYS with cold tyres, it doesn't matter if you do the formation lap or not. Broadcasted formation lap works, but everyone would like to use immersive.
PLEASE rollback to patch 1.07 or even better to the RELEASE version - because the game was in it's best condition immediately after release.
1.06 destroyed Force Feedback and physics, 1.07 brought issues with tyre temps and desyncs ☹️
Only in timetrial ffb and physics are feeling great. In races, unfortunately not anymore since 1.06.
IT'S REALLY GOOD, that you are now listing up very clear release notes - thanks for that. But the fixes have to be better, please 🙂