Forum Discussion
@EA_rephii
I don't want to be unfair (and annoying) and complain about the patch even before actually testing it (which I'm gonna be able to do only tomorrow - wednesday, august 10th, 2022), BUT..
In the patch notes it says:
"After this patch, please anticipate an average decrease in Career difficulty by five."
So I have to ask.. 'five' what, exactly? Percent?
Because if so, this may not be enough..
I mean.. I was trying to play the game with AIs at 100% - which is what I was able to do on F1 2021 and the other previous games - and it was not easy, but still I could have pretty tight races against the AIs and even win most of them (sometimes even starting from the back), but it was obviously impossible to do that on F1 22..
So I lowered the AIs to 90% (before the patch) and still was not enough.. then I decided to try 75% and.. now I can at least compete, but still can NOT win races on My Team, even having the best car (beginning of season 3) with a pretty good gap to the 2nd best team (currently Ferrari)..
Conclusion:
Reducing the AIs overall performance by only 5 (percent?) should NOT be enough and although it may sound exaggerated, the ideal would be something around 25-30% to be honest, so..
Not to mention the problems with the AIs are NOT only their top speed and/or acceleration after slow corners.. they do a LOT of unfair and unrealistic things like:
- super acceleration out of ALL types of corners..
- super top speed on the straights..
- super acceleration (and grip) when trying to overtake the players (they literally 'jump' on you, out of the blue)..
- super and perfect race starts, always..
- their tyres doesn't degrade as much as the plasyer's (or doesn't degrade at all) and they usually get their fastest laps at the end of each stint, where their tyres should be dead in terms of grip (which is what happens to the players), so at the last laps of each stint, the AIs usually gain up to 1-2 secs per lap on the players..
- they can easily get their tyres to the ideal temp after their pit stops, while the player struggle a lot to do the same (especially on Hards)..
- they are also about 1-2 secs faster than their own normal pace (during FP sessions) on the Quali sessions - something the player can NOT do..
- they crash into the players when trying to overtake (or defend) - sometimes literally drive ignoring the player, as if our car wasn't even there..
- not sure about the amount of fuel they carry, but they seem to be always lighter (less fuel) than the player and/or can manage their fuel usage a lot more easily than the player..
Anyway.. as I said, I still need to test the patch - I'm sure it IS an improvement and a step in the right direction and I'm glad and thankful for that.
I'll post a proper feedback a few days after testing the patch more properly as well.
BTW, you guys can check my struggle with the AIs on My Team at:
https://www.twitch.tv/SexyBrigadeiro
Cheers, everyone!
- 3 years ago
Mate - you nailed so many things - EA need to read this post and let it burn in there brains - issue a patch ASAP!!!!
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