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Yeah, no idea. Maybe its a fix for the insane traction they get or their weight has been increased, no one really knew what the issue is/was with the AI Speed in MyTeam/Career.
@PBR3491the "issue" is that AI has reduced weight. People say it only affects the corner exit speed, but forgive me if I am uneducated, lesser weight = higher power to weight ratio, hence higher top speed. If anything, AI can run higher downforce wings and still have the same top speed as me, an intellectual, with lower downforce wings
- 3 years ago
@BrrapGodLess weight does not necessarily mean higher top speed.
Drag is proportional to velocity squared. Higher top speed is more about the drag coefficient of the vehicle, the cross sectional area of the vehicle, and overall power output of the PU to push against that force.
Less mass will help with acceleration as acceleration is inversely proportional to mass.- 3 years ago
@KVNR01Less weight does not necessarily mean higher top speed. - that's only in negligible scenarios. When you have a car that is 10% higher than the exactly same car (and we're talking at least 100kg difference in sprung weight), the lighter car will be faster across the board - it can brake later, it can accelerate sooner and it needs less power to achieve the same top speed as its heavier counterpart.
Like, yes, drag is air resistance in other words. That air resistance is going to be the same at certain speed, whether you're a 1100kg car, or 900kg car. But, with a 900kg car you have more power available to you to tackle the said resistance.
- 3 years ago@BrrapGod ???
I never said less weight means higher top speed ... you said that.
Again, if we're being technical, all other things being equal, a heavier car can still achieve the same top speed, it'll just take longer to get there and use more energy in the process.
The main issue that the game has (had?) is the greater acceleration advantage of the AI cars. Acceleration advantages being most beneficial during the corner exit phases of each lap.
I think most here would be fine turning down the AI, but the issue many have felt is that as you turn down the AI, they primarily get slower during entry and mid corner, no where else.
Drivers IRL will purposely be slow during the initial part of cornering and at the apex to make it harder for the following car to pass (they can't get a good run out of the corner). This is why people aren't finding it as useful to just turn down the AI level IMO.
That's my rational and thoughts on what was (is?) going on with the AI. David Greco said as much in one of his comments somewhere that the AI don't have an advantage in terms of overall top speed. It's their ability to reach that top speed sooner.
Whether they can reach top speed sooner because they can perfectly ride the limit of traction or whether it's because their cars are modeled to be lighter, doesn't really matter much. It just needs to be tuned so that people can actually find an AI level that makes sense and creates an enjoyable experience. It's not enjoyable if the AI are just as hard to pass at 70AI as it is at 95AI.
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