Forum Discussion
3 years ago
@thiago_ssj I think that is when AI is trying to overtake you with divebomb that doesn't have even 1% change of succeeding.
I like the AI being agressive and lively and have had fun with it in F1 22 (compared to 2021), but I can't deny that AI way too often is too stupid, doing totally brainless divebombs or ignoring player's existence.
I'v been playing Automobilista 2 recently, and in that one, the AI can be also aggressive and lively, but also better judge on what to try and what not (and it seems to be always aware of you as well). I hope F1 games would achieve similar eventually.
I like the AI being agressive and lively and have had fun with it in F1 22 (compared to 2021), but I can't deny that AI way too often is too stupid, doing totally brainless divebombs or ignoring player's existence.
I'v been playing Automobilista 2 recently, and in that one, the AI can be also aggressive and lively, but also better judge on what to try and what not (and it seems to be always aware of you as well). I hope F1 games would achieve similar eventually.
thiago_ssj
3 years agoNew Adventurer
@Ileleee i´m have automobilista 2 too, and in most recent update 1.4.1.x the AI are awesome, fighting clean and with ideal agressivity, but in f1 22 i have good fights too, yes AI makes some stupid decisions, like real drivers too, like hamilton against alonso and etc, honestly i like this
- 3 years ago@thiago_ssj In most cases I like it as well, but I can't deny that there is too often situations where race will be ruined with AI being totally unaware of you or doing way too stupid *.
When I'm playing solo, it's not as bad as I do a flasback when that happens, but in co-op career we can't use that, so it's often race ruined when it happens.
In any case, I hope they didn't tone down it too much. I like that the AI is doing mistakes sometimes, just a bit less frequently and slightly less brainless stuff. Improvements of AI player awareness is even more important along with the difficulty balancing, slightly faster in corner entry/during corner and slighly less optimal in corner exist, and worse in wet conditions too.- 3 years ago
Has this patch improved the main problem of the AI getting a speed boost on corner exit? as they are too fast in GP mode or Online AI
- 3 years ago@FG44141 The actual problem was fixed few patches ago already. They are fast out of corners, but not it's not a bug, just unbalanced compared to overal AI speed. It's not imppossible to match that exit speed though, but it's not easy (and if you use full TC, it will slow you down).
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