Forum Discussion
So, I recently tried the patch out, and there are things I definitely need to criticize:
- The AI are still way too fast. I recently put up a post in which I stated that the player has way lower levels of grip than the AI, which therefore makes the game harder, because the AI can plow through several turns with full throttle while you are restricted to lower cornering speeds, which makes keeping up with the AI insanely hard. So in order to compensate this, the AI levels need to be recalculated, so that they are 10-15 levels slower than now, so the player can somewhat keep up on their desired AI level. Another way would be to give the player loads more grip and faster turn-in, so the player can keep up in fast, sweeping turns, but this requires rework on the handling model, and I don't know if the devs want to bother with it again.
- I don't know why, but Parc Fermé doesn't work anymore. This is a rule breaking game bug, because it allows you to change the setup before you go to the Formation Lap, giving you a huge advantage if Qualifying and Race have different conditions.
- Front wing damage still has a too high impact on the performance. On some tracks, it's fine, but if say an AI suffers minimal damage out of nowhere, they instantly pit in for a new wing. This is not F1 2021, so the effects of front wing damage need to be reduced, especially for Monaco, because Monaco in F1 2021 was pure horror with a damage model where minimal damage feels like you don't even have a front wing.
- Portimão and Shanghai are still unavailable to be used in Career Mode from Season 2 onward. Honestly, I do NOT understand why you guys even bother to get the license for the track, but refuse to insert it into Career Mode. It's not so hard, put Portimão in after Imola, just like last year, and put Shanghai in after Abu Dhabi. Done. This would make Career Mode a lot more interesting and give it more variety, because we had China in Career Mode last year as well, but only because 1. It was planned in the original calendar for 2021, and 2. It was part of Braking Point, so it was a neat bonus.
If you're reading this @jenny_a_m, please think about it and let the devs know, especially about the problem with the two new tracks. That would help us a lot.
- Nico
- PrzKek3 years agoRising Rookie
Tell me guys, is this a bug or a feature?
While driving, when I open replay for a flashback, my camera always switches to T-cam. I only play from the cockpit. This is annoying. After select the moment from which I want to continue driving, the image returns to the cockpit.
The problem occurred in 1.09 and now in 1.10. I haven't played older versions of F122.
- LuckyNico923 years agoSeasoned Ace
@WollcottStill don't understand why you bother getting the license for the track itself if you don't put it in Career Mode to give it more variety, sorry.
I mean, for real, I'm stuck running 16 race seasons to at least run different tracks each season for a bit of variety at the very least.
- yrek1503 years agoSeasoned Traveler
So... after this patch force feedback on my g29 wheel has just gone. It is acting like the game has no force feedback support, whatever setting I use. Even when I re install logitech drivers. It just not working.
And game starded to have a lot of frame drops... On my PC (i5 7th gen processor, 16 GB of RAM, SSD, GeForce 1060 6 GB RAM), F1 2021 was working perfectly (stable 80FPS) on high settings, here on F122 I have about 40FPS with drops to 20 on the lowest settings!!! Strange thing is that on the benchmark mode I hve 60-80FPS even on the high settings... - Wollcott3 years agoNew Ace@LuckyNico92 because just as many people play it online. simple. But generally i could ask the same thing about all the glitches in the game and things such as wrong tire allocation. Why not solely fix it for multiplayer since there it leaves a much bigger mark other than in offline. Same for Parc Ferme.
Licenses are very complicated. There are sponsors involved too and Grand Prix promoters. its not simply a thing between EA and FOM.
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