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Is there any logical reason why we were not rolled back to 1.14 early doors when it was evident tyre allocation was completely broken? 1.15 has been a disaster of a patch and needed more time in Q&A(if it even exists), the amount of bugs present in this years iteration feels insane and not even just annoying bugs but gamebreakers.
F1 fans have been treated very poorly this year with both F1 22 and F1 Manager 2022 being bug filled messes, this franchise in particular needs to do much better but I've been thinking that for a long time and here we are facing the same issues year in, year out.
Codemasters/EA have no doubt benefitted greatly from the success of DTS driving up game sales, time to put that back into the game with ideally a new engine, mod support for MyTeam/Career/2 player career/LAN, etc and more customisation options at a minimum.
It's very unfortunate that F1 has not reviewed these games and sought other developers to have a crack at making a Formula 1 racing game as I'd bet my house on someone else with a smidge of passion for F1 doing far more with this great sport we love than what we've been served for the past few years especially.
The current World Champion who is a massive gamer won't touch these games with a 10 foot pole, I think that says it all on the quality of the product and also the desire to make a product he would endorse.
- 3 years ago
I added some information on an experiment that I'm doing in my Brazil round in both careers in the big thread in the bug reports. Suffice it to say: using the hards in the MyTeam sprint was rather difficult, but not impossible, even if it's a waste for six laps. Oh well, even if this round is in the bin, it was an experiment worth trying considering the patch has yet to drop.
- ScarDuck143 years agoLegend
@bundesautobahn7Think the patch is about to drop
https://answers.ea.com/t5/Updates/F1-22-Community-Raised-Issues/m-p/11640498#M9
- 3 years ago@ScarDuck14 Doesn't say when but nonetheless. Let's see how my experiment turns out.
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