4 years ago
F1 22 Game Improvements:
I though I’d make this post to add in my own thoughts on what needs to be improved on the game. (Before anyone tries to ask if I have any experience. I have played Formula 1 games since F1 99.. so I ...
I forgot to add a few more opinions regarding the A.I.
It does appear that in a normal (straight) traction zone you can beat the A.I. However on traction corners of any sort of bend or turn in the wheel the A.I. can leave you behind. At least 3-4 tenths of a second advantage to them.
From playing the game after the latest update it does sadly appear that this has been enhanced even more. No matter how you change your lines, braking points and throttle pattern you are losing 0.5 to A.I. now.
Also the A.I. straight line speed.. seems to be a little too high, even if you’re in the fastest car you struggle to overtake on the straights when you are running a low winged setup.. odd.
Also when the A.I. lunge you and put their cars in positions where in previous games they’d spin out they appear to just still be there. They do feel like bricks. Nothing can shift them and if they hit you due to their reckless/aggressiveness then you are getting floor damage right away and the A.I. Come off untouched.
Mechanical failures.. nothing wrong with them but the frequency of failures for yourself compared to the A.I. does appear to favour towards yourself getting more failures than the A.I.