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If they call them esports pro, make it pro and let them use cockpit view mandated. Bet you that they suddenly are 1 to 2 seconds off their tcam times.
Cockpit is harder, way harder to drive and see and feel what the car is doing.
- 3 years ago
@SertacKaratepe_ Ok, let me first start off by saying my main issue is not spinning but the tedious throttle control you need to do to not spin being incredibly unrealistic and yes I drive without no TC.
"It means considering these demands, developers will trim the realistic aspects of the game into an arcade which can be played around by anyone."
Secondly, the main point of the post was that the throttle control and instability is not a realistic aspect and is only here to artificially increase the difficulty. Actual f1 drivers such as Lando have said that medium tc is closer to real-life grip than no tc, if the system was close to actual f1 driving then I would not have made this post, but it's not.
You are acting like people are asking for spinning to be removed entirely but that is not at all what has been said in this thread from what I have seen, they are saying and suggesting for grip and stability to be increased to a more realistic level based on telemtary footage of f1 drivers driving
Your opinion on this game being the most realistic game in the f1 franchise might be true about the handling and tyre models, but certainly not about the throttle control. If you want a "decent f1 simulation game" then try out a sim like Asseto Corsa and Iracing (both of which simulate f1 cars with a higher level of grip and have less tedious throttle control; oh wait thats not what you want!)
Your entire argument about making grip higher ruining a realistic aspect makes no sense, as it was stated before several f1 drivers have stated the traction and grip was closer to real life when traciton control was on.- 3 years ago@LittleAmigoBrit You are missing a gigantic point. F1 drivers do not practice in F1 games except for track acclamation or stuff. Before throttle control, there’s so much unrealistic thing about F1 games. The main point is, for being budget friendly and official, f1 games should be more sim like for customers like us. Currently, the cars in the game are surely drivable you can check my video out. Yes it should be difficult without and driving aids. If anyone finds it is too much, they can use assists or casual game mode. I play Assetto Corsa most of the time. Sf70h my comfort car to satisfy my need for a real life f1 car. I drove mp4-29 in iracing as well. They are difficult to drive too. Maybe not throttle but other things such as tyres, physics, car behavior, hybrid system etc. if I were one percent sure that devs would do such a pyhsics abs car models, I would totally agree with you. They won’t. They are gonna turn the game into another nfs if you complain about the difficulty.
- 3 years ago
@SertacKaratepe_ I understand where you are coming from but with f1 22 they have made several things much more realistic but instead, they've taken a step back in throttle realism. As you said the game should be more sim-like, which is why I made this thread, because I've played sims like Asseto Corsa with f1 cars, and they are difficult to drive, but their throttle is nowhere near as tedious as the f1 games, and the grip they have is much more, so actually increasing grip would make it more sim-like if done right.
I understand your concern about whether Codemasters will be able to do this without making it incredibly easy to drive, but honestly, with the improved handling and tyre model this year I think they can increase grip in a way where the cars won't be easy to drive but throttle controlling won't be as tedious as it currently is
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