Forum Discussion
Back in the days, downforce of the cars produce mostly came from the front and rear wings and sidepods. But now, it comes from the floor. My generalization of not taking seriously the guys who complain about the traction is based on this. They do not understand the fundamental of the car. The downforce distribution is like 25% front wing, 50% floor and 25% rear wing. Thus, there is much less downforce on front and rear end of the cars and that means less grip under acceleration and slow corners compared to previous years. Especially 2019-2020 years. (If “those people” thinks that those games were way more realistic) those cars were insanely aerodynamic. And tyres of course. They are completely different too.
And, littlebritguy, if you’re too considerate about realism, why don’t you ever mention about the ridiculous brake balance meta? How come an f1 car does not lose control under heavy braking with 50% brake bias?
Short shifting is a decade meta on f1 games what about it?
So please, for the sake of any deity that you believe. Stop whining and adapt!… you already took the promise from David about recalibration of the torque levels under low gears. Aren’t you happy already? But I fear that they will make acceleration easier and less competitive and less talent demanding.
Something needs to change with the torque of gears 1-4. Watching PSGL at Bahrain most drivers are taking turn 1 and the hairpin in fourth gear. I'm going to guess that even drivers on that level are struggling with wheel spin and loosing control. So they have adapted but it seems kind of dumb to have to resort to that. Especially compared to how real drivers are using their gears in these same corners.
- 3 years ago@Hansenhaus This is a whole another subtext that needs to be dug in. If you reduce the torques on low gears, you promote this ridiculous high gear hairpin turn ins.
- ajobling19833 years agoRising Ace
Since the firmware/ driver update from thrustmaster yesterday i’ve been able to apply the throttle easier without just spinning out. The force feedback is improved aswell & now seems easier to catch as spin.
maybe fanatec etc… need to update drivers aswell to get it working correctly with F1 22.
- 3 years ago@ajobling1983 Is there a firmware update for thrustmaster? Which model?
- ajobling19833 years agoRising Ace@SertacKaratepe_ Check their website, might be for all models. Mine is ts-pc racer. I can now also use my T-lcm via usb.
- 3 years ago
They need to add some better FFB for wheels so you can feel the car starting to go or break traction right now you cant really feel the car 'going' it just spins without feeling a lot of the time
- Hansenhaus3 years agoNew Veteran@SertacKaratepe_ Perhaps. I'm not expert. Just trying to understand the whole thing better. I've gotten much better with the throttle in the last couple of sessions. The force feedback of my G920 feels very weak and doesn't give any indication I am losing grip or about to spin out. That could be contributing to this as well.
My main issue right now is the weird straight line speed advantage the AI seems to have. But that is a different topic as well. - ajobling19833 years agoRising Ace@FG44141 Thats what i was saying, since the thrustmaster update everything feels amazing ffb much better than last year. I’m really enjoying it now