@IkoReinre 3) It seems that the Final Classification packet + Session History packets are still sent out more than once at the end of the race, i.e. after the 'SEND' packet. In my testing I got these sent out 3 times after 'SEND'. Could this be fixed? (I have the trace saved, if you need that, or I can post separately just the end of the trace, if that is better).
I do not agree with this request. While it might work fine on a fixed network, UDP is not a guaranteed protocol and packet loss should be expected on wireless networks. The packets are sent multiple times to allow for possible packet loss so in almost all cases the final classification and history can be properly recorded at the end of a session.
re 1) I add my support to this one for sure, it is currently problematic having newer versions of the game send out telemetry acting as older versions as things like leaderboards are then inaccurate.