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Im pretty sure the excessive stuttering is due to resolution conflicts between steamvr/oculus and the game itself
I can get the stuttering to stop by using the following settings
Oculus Quest 2 Refresh rate 90hz
Rendering Res - 5408x2736
Steam VR settings
Resolution per eye 100% (picks up the currently set quest 2 settings)
In game set to override steam vr resolution and set that to 100% so that it comes out as the same 2736 resolution as set in the oculus (but per eye)
For me, this almost removes the stuttering (there is still some)
VR is still potato though, draw distance is awful. Anything further away than the front wheels looks like it's covered in vaseline. It's a far cry from a good setup on assetto corsa thats for sure.
Check if god rays and bloom is checked in vr settings and turn it off it was causing a weird washed out effect, that might get rid of what you mean by looking like covered in vaseline.
- 3 years ago
I've tried everything mentioned throughout these threads. I've got it somewhat better then what I had last night, but it's still pretty average looking with it still stuttering. Even on mid to high quality it looks average compared to something like AMS2.
I really hope the team are working on an update.
- 3 years ago
I hope so too. But I think they wont work on an update for this because for EA it dont give problems with VR. You can see here => https://answers.ea.com/t5/Updates/F1-22-Community-Raised-Issues/m-p/11640498/thread-id/9?utm_campaign=f122_pub_ww_stcb_soco_blog_f1-22-community-issues&utm_source=blog&utm_medium=social&cid=73927&ts=1657899344017
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