3 years ago
F1 24 Game Ideas
Hi, Below is a list of game ideas for F1 24. It’s probably too late to be giving the developers ideas for F1 23, because they’re three quarters of the way through developing the game (because of ...
Disclaimer I know less than nothing let alone anything factual and these are just my very personal opinions and silly thoughts.
It wouldn’t surprise me if the legend that is @DavidG53 has decided to move on. I will again go back to his reply to @Meza994 question in his Q&A 6 months back. about what features he’d like to implement into the game Where he didn’t just say one or two but instead a long list. To me was telling. That combined with the fact. He also said back then. Handling model was good as it is. Only change will be the torque curve. But due to other areas off the game that have had issues (ai, controller support etc etc) that he had no hand in. He’s hadt to compromise his all the good work his done in a heroic but vain attempt to balance the game.
Also the very vocal community didn't like handling (not just the torque curve) on arrival. I never tried it myself but there was very little adjustment period from gamers before the complaints came rolling in. A few eSports drivers were pretty positive to begin with, in regards to the handling at least. I remember Keifer being particularly happy with it and also Opmeer quite pleased in his early preview videos. YouTubers alike stated that there would be finesse required regarding throttle input but nothing negative about handling from what I rememebr. Then handling was quickly changed within a few weeks and it's still hated by a lot of players.
With the original handling being worked on since the start of development for F1 22, to expect balanced and workable handling fixes to mirror previous games within the few weeks constraint Greco had to work with seemed particularly unfair. At least in my opion.
@ScarDuck14 wrote:Disclaimer I know less than nothing let alone anything factual and these are just my very personal opinions and silly thoughts.
It wouldn’t surprise me if the legend that is @DavidG53 has decided to move on. I will again go back to his reply to @Meza994 question in his Q&A 6 months back. about what features he’d like to implement into the game Where he didn’t just say one or two but instead a long list. To me was telling. That combined with the fact. He also said back then. Handling model was good as it is. Only change will be the torque curve. But due to other areas off the game that have had issues (ai, controller support etc etc) that he had no hand in. He’s hadt to compromise his all the good work his done in a heroic but vain attempt to balance the game.
@TotosHeadphonesI liked the handling to start with. Except the high low end torque made acceleration out off corners a wee bit tricky.
So hence the handling changes started. And in a bid to help keep car facing the right way unleashed understeer hell.
For me the issue was never the handling but lack of controller and ffb support and lack of assist options with the assists that are available are not fit for purpose. With medium TC to weak. And high TC way to strong.
I’ve been trying to use manual gears and when I do I have zero traction issues. But after 2-3 laps my old stiff fingers cramp up.
so I’m stuck using auto gears.
The thread lost all credibility by the ton of fake accounts that posted on it. So apart from the odd genuine post on the subject. It’s now trash. The fact you deny you know nothing about it and even if you don’t. The fact is anyone with a brain cell reading the endless fake posts know they were fake. Then rightly they come to the conclusion as the OP is the only person to gain from those posts. So all credibility in the op is lost. The thread deserves to die
Rather than coming back with yet another name and trying to act all innocent. You would have been better to take the L and not mention let alone push this post
Just to mention all posts had exact same style as yours. That was the first clue. Second was the accounts were all made within minutes of eachother. Then once the thread started to drop down. A bunch more bugus accounts were created. Your original op account as you said was banned. Recreating another account to use does not mean you have got away with being banned. As you were given a second chance
My original account, Camej436 was never banned. I couldn’t change over my email, so I created this one.
Even though, clearly, you think I had… what - 30 accounts? (Which is not even possible as I explained before 🤣), I’ll keep saying I didn’t because it’s true. I don’t have unlimited phone numbers.
If you’re so angry about a thread, then just leave it alone. You’ve never posted anything that has contributed to the purpose of this thread anyway.
In your eyes, sure, say what you want about this thread having no credibility. That’s just subjective. People who want to discuss their ideas for F1 24 and beyond come here to join in the chat.
There was a really good small amount of time where several people jumped all over this thread and shared their ideas with us. That was so great.
But then, like you explained, there were random bot/fake accounts littered all over, which enrages me, because of the enormous effort put into this thread by so many. 😠 But we literally CAN NOT control that anymore. 🙄
So, if your opinion is that this page is trash, then you can take your subjectivity away. Because for the people wanting a place to discuss their ideas, and get in on the future F1 game conversation, this is absolutely the place for it, despite how this thread got royally screwed for some time.
Stop carrying on 😤 about the past @ScarDuck14. You’re like a broken record. You never listen to me when I reply to your rants. Move to another thread if it makes you feel happier.
And as this thread has gone slightly(very) off topic. ( But OP own fault for posting such a great extensive list that pretty much covers everything).
I remember just after 22 was released. Either in the Q&A thread or its own thread on Tyre temps. Members asked whether the Ai were also effected: @DavidG53 answered by saying something like he promises/Guarantees everyone that the Ai are effected the same as players.
Shortly afterwards. Ai carcass temps were change to always at optimal levels and ai car damage was from what I can tell changed from simulation to standard: So floor damage is off and didn’t affect ai car performance.
All done on the quiet as though hoping we wouldn’t notice. But we did and I’m sure David would have been a little annoyed (id be going bonkers mental) by being made to look like a liar by whoever made. the decision: The one guy who put himself front and center and mingled with us and has out respect…