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Thanks! I’ve been mulling that one over a little while and I think it gives way more scope to keep a career fresh through multiple seasons.
Just whilst I think about it you could have a v2 of this that contains things like ‘silver bullets’. Maybe it’s like one of those staff interaction things where someone comes to you and says ‘we think we’ve found a loophole that might gain a lot of performance, do you want to pursue it at a cost of x resource points?’. Then you either get an f duct or DAS that’s a really cool upgrade, or you get something that’s less good like that Aston Martin rear wing from last year (I think from memory that didn’t do much).
Once you or another team launches it, then every team gets a chance to try and copy it or ignore it and carry on your own thing. I don’t know, I think there’s loads of scope to make the development mini game a lot more engaging
@BewareTheHare wrote:Thanks! I’ve been mulling that one over a little while and I think it gives way more scope to keep a career fresh through multiple seasons.
Just whilst I think about it you could have a v2 of this that contains things like ‘silver bullets’. Maybe it’s like one of those staff interaction things where someone comes to you and says ‘we think we’ve found a loophole that might gain a lot of performance, do you want to pursue it at a cost of x resource points?’. Then you either get an f duct or DAS that’s a really cool upgrade, or you get something that’s less good like that Aston Martin rear wing from last year (I think from memory that didn’t do much).
Once you or another team launches it, then every team gets a chance to try and copy it or ignore it and carry on your own thing. I don’t know, I think there’s loads of scope to make the development mini game a lot more engaging
I definitely agree with you.
And yeah, that further idea you suggested would be amazing, with having those really cool upgrades (like DAS) being presented to you to delve deeper into for a development path.
Also, you mentioned making a V2 containing silver bullets. Just wondering what you mean by this?
- 3 years ago
Here’s today’s 5 ideas for the suggestion hub:
- Split-screen career mode
- More track limits options (e.g. Free track limits, low stringency, medium, stringency, high stringency, etc.)
- Ability to add/remove penalties post race in career mode (if players misuse this feature, that’s on them - doesn’t matter)
- Option to do Pre-Season testing in Bahrain (opportunity for resource points to be earned - there could even be the option to do just a larger version of quick practice for pre-season testing)
- Ability to sign drivers who retire after seasons during the career mode (e.g. Daniel Ricciardo, Sebastian Vettel, Fernando Alonso)
- 3 years ago
- Wider range of improved and unique race engineer lines
- Scanned tracks for realism
- Ability to do practice starts with clutch in pit-lane or start/finish straight at the end of practice
- Return of classic cars
- Track map outlining where you’re faster/slower than your teammate
- ScarDuck143 years agoLegend@Radoko34 What’s that 7 times now?
- 3 years ago
No, that’s 8.
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