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@ScarDuck14For what I know F1 cars do snap spin at low gears if yo don't manage throttle properly (and sometimes you can see it happening on the start grid or in slow corners even with professional drivers). Before patch 1.06 the spin was excessive, but right now apart from maybe the snap spin you have between the 3rd and 4th gear I think it is very similar to real life.
I've never driven myself a F1 car (it's very difficult to have the opportunity to drive even an old formula car, as it requires a lot of money and/or the right connections to the proper people to do so) but I've heard interviews from pilots on the matter and watched plenty of onboard cameras and videos to be almost certain that you need good throttle management on a formula car at low gears to not have the rear snap on you.
Even in other sim racing titles that have the same exact F1 model as in F1 22 it works in the same exact way and I sincerely doubt that every physical model is wrong on the matter. However only in CM games it is more beneficial to upshift to high gears out of slow corners to have better lap times and I never saw a F1 pilot double upshift to 4th out of a hairpin in real life as it constantly happens in F1 games when you watch esports players (as Jarno) drive.
What I’m pointing to is only those who drive f1 cars or anything with extreme performance and those who have to the time to get really good or those you are naturally blessed. Are at ease with managing throttle inputs. I understand there needs to be a skill gap. But it shouldn’t be so big where the majority who bought and payed £60 for the game and use a pad have to rely heavily on assists.
- 3 years ago
@ScarDuck14IMO there's nothing wrong on using assists as they are there exactly for that reason, so that the greatest amount of users can play no matter their skill level. Without any assist the game should, yet again IMO, try to simulate how the real car behave as closely as possible. There's absolutely nothing to be ashamed about on using an assist for traction if you aren't able yet to control the throttle smoothly enough to not have the car spin (or if you have a pad and the hardware makes you much more difficult to do so).
Apart from this I was talking more about the fact that using higher gears should not give better traction speed than lower ones. Esports drivers don't use higher gears because they cannot control the throttle well enough, they do so because using lower gears it is actually slower, something that's completely absurd from a simulation point of view.- ScarDuck143 years agoLegend
This isn’t anything wrong using assists. But shouldn’t be necessary to rely on them to the point if your not off a high skill set you have no option to use them. And I’m speaking from a pad users point of view. And as the pad is the games primary control option for the majority: The devs should and could map/ calibrate control inputs better As well as things like alternative ratios for auto gears. I’m not concerned about the top one per cent: who have the skills to adapt. But the majority who havnt: have you tried using the assists. MTC let’s go as soon as you exceed its limits without warning. And full tc is way to restrictive. Anytime your accelerating or cornering it doesn’t allow for any wheel slip instead reduces power and bogs you down: in the rain it’s laughable. I’m not saying average casuals should be able to pick up a pad and compete with Elites. But this is a game age rating 3+ and is by design a simcade. If this was a hardcore sim. It wouldn’t exist. As it wouldn’t be financially viable.
- 3 years ago@Amioram This is a really good point if so. I'm still relatively new to the game but I assumed that the reason 4th gear was so heavily used when coming out of corners (I like to refer to it as 2nd gear!) was because of the traction benefits, not because using 4th is actually faster. Very interesting and I completely agree that using the lower gears should be quicker if you're that good at controlling the throttle.
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