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@ScarDuck14IMO there's nothing wrong on using assists as they are there exactly for that reason, so that the greatest amount of users can play no matter their skill level. Without any assist the game should, yet again IMO, try to simulate how the real car behave as closely as possible. There's absolutely nothing to be ashamed about on using an assist for traction if you aren't able yet to control the throttle smoothly enough to not have the car spin (or if you have a pad and the hardware makes you much more difficult to do so).
Apart from this I was talking more about the fact that using higher gears should not give better traction speed than lower ones. Esports drivers don't use higher gears because they cannot control the throttle well enough, they do so because using lower gears it is actually slower, something that's completely absurd from a simulation point of view.
This isn’t anything wrong using assists. But shouldn’t be necessary to rely on them to the point if your not off a high skill set you have no option to use them. And I’m speaking from a pad users point of view. And as the pad is the games primary control option for the majority: The devs should and could map/ calibrate control inputs better As well as things like alternative ratios for auto gears. I’m not concerned about the top one per cent: who have the skills to adapt. But the majority who havnt: have you tried using the assists. MTC let’s go as soon as you exceed its limits without warning. And full tc is way to restrictive. Anytime your accelerating or cornering it doesn’t allow for any wheel slip instead reduces power and bogs you down: in the rain it’s laughable. I’m not saying average casuals should be able to pick up a pad and compete with Elites. But this is a game age rating 3+ and is by design a simcade. If this was a hardcore sim. It wouldn’t exist. As it wouldn’t be financially viable.
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